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Why do RPGs have rules?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 9042999" data-attributes="member: 82106"><p>OK, sure! It was simple engineering process. We were designing complex control/sensor systems with safety-of-flight implications. We had to know that we, and the prime contractor, had got it right, else people die. I suppose there were contractual and legal/regulatory stipulations which reflected that as well, which were the proximate motivation for the sort of 'system validation testing' which was my specific area of responsibility (I had a team of software and hardware engineers). </p><p></p><p>And I'm not 'hiding the ball'. The above answer is largely irrelevant to anything we're discussing here in this GAMING forum. I'm fairly amenable to discussions of systems engineering topics, though I doubt they will interest most people here and are terribly off topic. However, I warn you, my overall expertise in this field is really fairly limited as most of it was "back in the day" and its a large complex topic, many important parts of which I know next to nothing.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 9042999, member: 82106"] OK, sure! It was simple engineering process. We were designing complex control/sensor systems with safety-of-flight implications. We had to know that we, and the prime contractor, had got it right, else people die. I suppose there were contractual and legal/regulatory stipulations which reflected that as well, which were the proximate motivation for the sort of 'system validation testing' which was my specific area of responsibility (I had a team of software and hardware engineers). And I'm not 'hiding the ball'. The above answer is largely irrelevant to anything we're discussing here in this GAMING forum. I'm fairly amenable to discussions of systems engineering topics, though I doubt they will interest most people here and are terribly off topic. However, I warn you, my overall expertise in this field is really fairly limited as most of it was "back in the day" and its a large complex topic, many important parts of which I know next to nothing. [/QUOTE]
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