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Why do RPGs have rules?
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<blockquote data-quote="Lanefan" data-source="post: 9046245" data-attributes="member: 29398"><p>Retrofitted backstory as in said backstory is generated only after the thing (here, Excalibur) appears in play? OK, I'll buy that.</p><p></p><p>But if the backstory is generated by the GM when Excalibur is placed in the setting to begin with, long before the sword ever appears in play, how is that a retrofit? Even more so if elements of that backstory arise in play before the sword is found?</p></blockquote><p></p>
[QUOTE="Lanefan, post: 9046245, member: 29398"] Retrofitted backstory as in said backstory is generated only after the thing (here, Excalibur) appears in play? OK, I'll buy that. But if the backstory is generated by the GM when Excalibur is placed in the setting to begin with, long before the sword ever appears in play, how is that a retrofit? Even more so if elements of that backstory arise in play before the sword is found? [/QUOTE]
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