Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Why do RPGs have rules?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="gban007" data-source="post: 9070656" data-attributes="member: 56488"><p>I don't know, at this point it just feels like it becomes a catch all, if Tolkien's statement is in support of simulationism, then anything can be classified as simulationist, including Permerton's examples of his PBtA play.</p><p></p><p>E.g. that lightning strike one that seemed to cause debate whether simulationist or narrativist - if in the game it hadn't previously been shown that lightning strikes (whether magically triggered or not) can't destroy half a house, then there is no law as such being broken, just a new law being introduced, so it is simulationist. </p><p></p><p>Whereas I tend to view simulationist as having some sort of goal to measure by - e.g. if Tolkien's world is a purely fantasy setting, where normal physics don't apply, then the non-magical flying elf is fine. If Tolkien's world is supposed to be a historical view of earth and creatures are supposed to act like earth creatures except where magical causes are in play, then the flying elf isn't fine.</p><p></p><p>Thus it comes down to - if you think Tolkien's statement is in support of simulation, then what is the simulation of? And the only context in the sentence suggests it is simulating a world where some all powerful authority figure can enact whatever it wants - and I'm trying to make this separate to the author, as an author writing anything he wants isn't simulating something, he would have some goal in mind that we can measure against if simulating or not. Thus the only goal that seemed to be able to measure towards to say his statement is in support of simulating, is that he is simulating a world where an all powerful figure (perhaps Illuvatar) can make anything he wants happen, bound only (and loosely it appears) by consistency.</p><p></p><p>I can imagine an RPG where everything is decided by dice rolls referring to tables, but the tables are detailed enough to make it a good simulation of a particular setting / time period, vs something that is purely DM authored, and DM is consistent to anything that has happened before but otherwise just makes it all up on the fly and can come up with many weird and wonderful occurrences, and wouldn't be simulating anything.</p></blockquote><p></p>
[QUOTE="gban007, post: 9070656, member: 56488"] I don't know, at this point it just feels like it becomes a catch all, if Tolkien's statement is in support of simulationism, then anything can be classified as simulationist, including Permerton's examples of his PBtA play. E.g. that lightning strike one that seemed to cause debate whether simulationist or narrativist - if in the game it hadn't previously been shown that lightning strikes (whether magically triggered or not) can't destroy half a house, then there is no law as such being broken, just a new law being introduced, so it is simulationist. Whereas I tend to view simulationist as having some sort of goal to measure by - e.g. if Tolkien's world is a purely fantasy setting, where normal physics don't apply, then the non-magical flying elf is fine. If Tolkien's world is supposed to be a historical view of earth and creatures are supposed to act like earth creatures except where magical causes are in play, then the flying elf isn't fine. Thus it comes down to - if you think Tolkien's statement is in support of simulation, then what is the simulation of? And the only context in the sentence suggests it is simulating a world where some all powerful authority figure can enact whatever it wants - and I'm trying to make this separate to the author, as an author writing anything he wants isn't simulating something, he would have some goal in mind that we can measure against if simulating or not. Thus the only goal that seemed to be able to measure towards to say his statement is in support of simulating, is that he is simulating a world where an all powerful figure (perhaps Illuvatar) can make anything he wants happen, bound only (and loosely it appears) by consistency. I can imagine an RPG where everything is decided by dice rolls referring to tables, but the tables are detailed enough to make it a good simulation of a particular setting / time period, vs something that is purely DM authored, and DM is consistent to anything that has happened before but otherwise just makes it all up on the fly and can come up with many weird and wonderful occurrences, and wouldn't be simulating anything. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why do RPGs have rules?
Top