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Why do RPGs have rules?
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<blockquote data-quote="pemerton" data-source="post: 9754778" data-attributes="member: 42582"><p>4e D&D has advice on correlating suitable heights of drops to PC levels - that, is, the potential damage from falling is incorporated into the general framework for assigning a level to threats/challenges. I don't think any earlier versions of D&D do this - I'm not sure about 5e D&D.</p><p></p><p>In any event, I agree with you that hp/defensive points serve as prompts. With hp, the prompt really only kicks in hard when hp are reduced to zero (as per your falling example); but whereas we're familiar with the hp narration of the character "being fine until they're not" - perhaps a bit winded at worst, or being gradually out-manoeuvred and pinned down - it's hard to interpret loss of defensive points in the same way. It's not as if a house is parrying or dodging or suffering near-misses! If a giant hurls a rock that does 4 points of damage to a wooden building (which is the damage from a frost, fire or cloud giant's boulder, per Gygax's DMG p 109), then surely we have to imagine the structure being damaged in some way - the roof partly broken, veranda posts splintering, etc.</p><p></p><p>Exactly what we are to imagine is left open, of course. Typically it would be the job of the GM to narrate it, I think.</p></blockquote><p></p>
[QUOTE="pemerton, post: 9754778, member: 42582"] 4e D&D has advice on correlating suitable heights of drops to PC levels - that, is, the potential damage from falling is incorporated into the general framework for assigning a level to threats/challenges. I don't think any earlier versions of D&D do this - I'm not sure about 5e D&D. In any event, I agree with you that hp/defensive points serve as prompts. With hp, the prompt really only kicks in hard when hp are reduced to zero (as per your falling example); but whereas we're familiar with the hp narration of the character "being fine until they're not" - perhaps a bit winded at worst, or being gradually out-manoeuvred and pinned down - it's hard to interpret loss of defensive points in the same way. It's not as if a house is parrying or dodging or suffering near-misses! If a giant hurls a rock that does 4 points of damage to a wooden building (which is the damage from a frost, fire or cloud giant's boulder, per Gygax's DMG p 109), then surely we have to imagine the structure being damaged in some way - the roof partly broken, veranda posts splintering, etc. Exactly what we are to imagine is left open, of course. Typically it would be the job of the GM to narrate it, I think. [/QUOTE]
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