Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
Community
General Tabletop Discussion
*TTRPGs General
Why do so many campaigns never finish? Genuinely curious what others think
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Laurefindel" data-source="post: 9874123" data-attributes="member: 67296"><p>Echoing comments that not all campaigns have a planned ending to start with.</p><p></p><p>As a matter of fact, campaigns having a planned ending is still a relatively new concept to me. When I started playing, a “campaign” was a series of adventures including the same characters or at least, set in the same chronological setting. Only since 5e did it become clear to me that a single adventure book, like Curse of Strahd for example, was considered a full campaign and the expected end of for these characters. Perhaps we never played (A)D&D as intended…</p><p></p><p>So campaigns fizzling out because life happens was the expected outcome. The DM saying “Good job folks, you won! What should we play next?” was a very alien concept to us, or one reserved for a few specific RPG such as Call of Cthulhu or Paranoia (the first because it wasn’t expected for your characters to have the sanity to keep going, and the latter because we didn’t want to commit to a parody RPG even if campaign-as-series-of-adventures was the intended playstyle).</p><p></p><p>So back on t he subject; my experience with campaigns ending early…</p><p></p><p>- Life happens. People move, fight, split, die, get deployed, have kids, get time-consuming jobs, and scheduling becomes impossible.</p><p></p><p>- Look, shinny! Players and GMs get attracted to try new games, play in a different era of the same setting, have bright new ideas of things they’d like to try, etc.</p><p></p><p>- My turn now! Player wants to try DMing, or DM gets tired of DMing.</p><p></p><p>- It ain’t like it used to be. People grow in different directions and friendships erode over time.</p></blockquote><p></p>
[QUOTE="Laurefindel, post: 9874123, member: 67296"] Echoing comments that not all campaigns have a planned ending to start with. As a matter of fact, campaigns having a planned ending is still a relatively new concept to me. When I started playing, a “campaign” was a series of adventures including the same characters or at least, set in the same chronological setting. Only since 5e did it become clear to me that a single adventure book, like Curse of Strahd for example, was considered a full campaign and the expected end of for these characters. Perhaps we never played (A)D&D as intended… So campaigns fizzling out because life happens was the expected outcome. The DM saying “Good job folks, you won! What should we play next?” was a very alien concept to us, or one reserved for a few specific RPG such as Call of Cthulhu or Paranoia (the first because it wasn’t expected for your characters to have the sanity to keep going, and the latter because we didn’t want to commit to a parody RPG even if campaign-as-series-of-adventures was the intended playstyle). So back on t he subject; my experience with campaigns ending early… - Life happens. People move, fight, split, die, get deployed, have kids, get time-consuming jobs, and scheduling becomes impossible. - Look, shinny! Players and GMs get attracted to try new games, play in a different era of the same setting, have bright new ideas of things they’d like to try, etc. - My turn now! Player wants to try DMing, or DM gets tired of DMing. - It ain’t like it used to be. People grow in different directions and friendships erode over time. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why do so many campaigns never finish? Genuinely curious what others think
Top