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Why do so many DMs use the wrong rules for invisibility?
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<blockquote data-quote="MonkeezOnFire" data-source="post: 7018775" data-attributes="member: 6784845"><p>With RAW when you go invisible creatures still know your exact location which to a lot of people doesn't make a lot of sense. It's been argued that invisibility isn't perfect and there are traces visible until you take the hide action, but really that's just speculation to make up for what the rules tell us. So many just go with what makes sense for them and it turns out that can be very different from table to table. </p><p></p><p>In the game I'm currently playing in our GM rules invisibility and darkness as auto-hidden. You become aware of other creatures in darkness or that are invisible when you get within 5 feet of them. That rule is nowhere in the book but it works in our games and the warlock and the drow use darkness plenty to disorient enemies (and often allies too) on the battlefield. </p><p></p><p>If I were running a game I would probably go with something a bit different. Invisibility seems like a good time to use passive stealth since by being invisible you are harder to detect even when you aren't putting much effort into doing so. From there you would be hidden from creatures. Creatures would get a perception check when you do something that could potentially reveal your location such as attacking, casting a spell or making a lot of noise. Creatures could also use an action to make a perception check to find you if you are within line of sight of them.</p></blockquote><p></p>
[QUOTE="MonkeezOnFire, post: 7018775, member: 6784845"] With RAW when you go invisible creatures still know your exact location which to a lot of people doesn't make a lot of sense. It's been argued that invisibility isn't perfect and there are traces visible until you take the hide action, but really that's just speculation to make up for what the rules tell us. So many just go with what makes sense for them and it turns out that can be very different from table to table. In the game I'm currently playing in our GM rules invisibility and darkness as auto-hidden. You become aware of other creatures in darkness or that are invisible when you get within 5 feet of them. That rule is nowhere in the book but it works in our games and the warlock and the drow use darkness plenty to disorient enemies (and often allies too) on the battlefield. If I were running a game I would probably go with something a bit different. Invisibility seems like a good time to use passive stealth since by being invisible you are harder to detect even when you aren't putting much effort into doing so. From there you would be hidden from creatures. Creatures would get a perception check when you do something that could potentially reveal your location such as attacking, casting a spell or making a lot of noise. Creatures could also use an action to make a perception check to find you if you are within line of sight of them. [/QUOTE]
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Why do so many DMs use the wrong rules for invisibility?
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