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Why do so many DMs use the wrong rules for invisibility?
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<blockquote data-quote="MarkB" data-source="post: 7018823" data-attributes="member: 40176"><p>The other thing the rules don't really cover is ambient noise - they seem to assume that creatures' movements can be heard clearly because the encounter is occurring in a completely quiet area.</p><p></p><p>But what if you're battling near a waterfall, or in an echoey cave complex, or in the midst of a larger raging battle, or in a driving rainstorm?</p><p></p><p>In a lot of the environments a party is likely to be fighting in, there will be at least some ambient sound, which may be enough to mask the sounds of even unstealthy movement, or to be mistaken for enemy combatants when there are none. Try to incorporate such circumstances into situations involving blindness, darkness and invisibility and it can become un-simple very quickly, especially since the stealth rules are largely silent upon the matter.</p></blockquote><p></p>
[QUOTE="MarkB, post: 7018823, member: 40176"] The other thing the rules don't really cover is ambient noise - they seem to assume that creatures' movements can be heard clearly because the encounter is occurring in a completely quiet area. But what if you're battling near a waterfall, or in an echoey cave complex, or in the midst of a larger raging battle, or in a driving rainstorm? In a lot of the environments a party is likely to be fighting in, there will be at least some ambient sound, which may be enough to mask the sounds of even unstealthy movement, or to be mistaken for enemy combatants when there are none. Try to incorporate such circumstances into situations involving blindness, darkness and invisibility and it can become un-simple very quickly, especially since the stealth rules are largely silent upon the matter. [/QUOTE]
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Why do so many DMs use the wrong rules for invisibility?
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