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General Tabletop Discussion
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Why do so many DMs use the wrong rules for invisibility?
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<blockquote data-quote="Uller" data-source="post: 7024344" data-attributes="member: 413"><p>I just ran in encounter in my PbP game involving this very thing. The PCs are alert to oozes attacking them and moving slowly so I allowed them all to make a perception check and use the higher of their roll or passive perception.</p><p></p><p>But gray oozes have the false appearance trait making them impossible to detect. </p><p></p><p>So as long as the ooze doesn't move or act the party could not notice it (short of actually poking it). When they got within striking distance and it began to attack that is when I applied their perception checks to its stealth check.</p><p></p><p>They all noticed it so we rolled init normally. The ooze beat them all, landed a crit on the cleric, one shotting him. [emoji12] </p><p></p><p>I handle an invisible characters or a characters under heavy obscurement the same way if they are not moving or acting. But as soon as they move or take an action rolls are made. If observers take an action to try to locate the invisible/obscured character then (depending on what they do) either the character will be revealed or a check will be made or what have you. </p><p></p><p>For example if the hidden character is invisible and the observing character takes an action to listen for breathing or something I would allow a perception check at disadvantage vs stealth (possibly at advantage).</p><p></p><p>If the character is simply obscured and the observing character simple removes the obscurement (turn on a light, peek in the box) the hidden character is automatically discovered.</p></blockquote><p></p>
[QUOTE="Uller, post: 7024344, member: 413"] I just ran in encounter in my PbP game involving this very thing. The PCs are alert to oozes attacking them and moving slowly so I allowed them all to make a perception check and use the higher of their roll or passive perception. But gray oozes have the false appearance trait making them impossible to detect. So as long as the ooze doesn't move or act the party could not notice it (short of actually poking it). When they got within striking distance and it began to attack that is when I applied their perception checks to its stealth check. They all noticed it so we rolled init normally. The ooze beat them all, landed a crit on the cleric, one shotting him. [emoji12] I handle an invisible characters or a characters under heavy obscurement the same way if they are not moving or acting. But as soon as they move or take an action rolls are made. If observers take an action to try to locate the invisible/obscured character then (depending on what they do) either the character will be revealed or a check will be made or what have you. For example if the hidden character is invisible and the observing character takes an action to listen for breathing or something I would allow a perception check at disadvantage vs stealth (possibly at advantage). If the character is simply obscured and the observing character simple removes the obscurement (turn on a light, peek in the box) the hidden character is automatically discovered. [/QUOTE]
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Why do so many DMs use the wrong rules for invisibility?
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