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*TTRPGs General
Why do so many people refer to Forgotten Realms as "High Magic?"
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<blockquote data-quote="Zarrock God of Evil" data-source="post: 1298133" data-attributes="member: 2025"><p>Someone - I think it was Sean K Reynolds on his boards - noted that epic level spells are not bound by the restriction that banned 10th-12th level spells (and neither are spells metamagicked to that level). So none of these fall for the restriction. </p><p>From what I've heard about the epic spell, though, it's horribly difficult to cast (spellcraft DC 265) and the god you target by the spell has full knowledge of the casting and can choose to interrupt it should he so wish. Either Karsus wasn't bound by these limitations before the Weave was reworked or the extremely rare components he used lowered the DC to a level where he could cast it (he used parts of a great wyrm gold dragon and the tarresque among other things). Why Mystryl didn't react is a mystery but it is likely that she was restricted from acting against the first casting of a new spell by her portfolio (I think the old Netheril boxed set insinuated that would not believe Karsus would be foolish enough to cast it on her). My guess is the only reason the spell was included was to showcase the highest level of power wielded on Faerûn and followingly - why it's hopeless attempting to use it...</p><p></p><p>Anyhow, the restrictions dealt not only with the high level spells. Other wonders of Netheril (the Mythallar that powered the cities) and the "heavy magic" (solid magical matter of some sort as far as I recollect) all ceased functioning after the catastrophe. </p><p></p><p>-Zarrock</p></blockquote><p></p>
[QUOTE="Zarrock God of Evil, post: 1298133, member: 2025"] Someone - I think it was Sean K Reynolds on his boards - noted that epic level spells are not bound by the restriction that banned 10th-12th level spells (and neither are spells metamagicked to that level). So none of these fall for the restriction. From what I've heard about the epic spell, though, it's horribly difficult to cast (spellcraft DC 265) and the god you target by the spell has full knowledge of the casting and can choose to interrupt it should he so wish. Either Karsus wasn't bound by these limitations before the Weave was reworked or the extremely rare components he used lowered the DC to a level where he could cast it (he used parts of a great wyrm gold dragon and the tarresque among other things). Why Mystryl didn't react is a mystery but it is likely that she was restricted from acting against the first casting of a new spell by her portfolio (I think the old Netheril boxed set insinuated that would not believe Karsus would be foolish enough to cast it on her). My guess is the only reason the spell was included was to showcase the highest level of power wielded on Faerûn and followingly - why it's hopeless attempting to use it... Anyhow, the restrictions dealt not only with the high level spells. Other wonders of Netheril (the Mythallar that powered the cities) and the "heavy magic" (solid magical matter of some sort as far as I recollect) all ceased functioning after the catastrophe. -Zarrock [/QUOTE]
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Why do so many people refer to Forgotten Realms as "High Magic?"
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