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Why do some folks think fighters are useless?
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<blockquote data-quote="Gort" data-source="post: 1704546" data-attributes="member: 11239"><p>I agree with Agamemnon. The trouble with fighters is that outside of hitting things with a weapon, they have no powers. In a campaign where all characters are evil, we all scheme and plot for our own power, sometimes against one another. The fighter I play is a powerful character on the battlefield. However, OFF it, he's just another guy. I can't send messages to minions on the other side of the world to do my bidding, I can't simply fly/teleport to the other side of the world to tell them to do it personally. I can't create illusions to fool people, I can't defend against divination spells to prevent my secrets being found out. </p><p></p><p>Hell, I KNOW that the cleric in the game has taken an item that's very precious to me and just buried it in a box with a spell that stops all divinations cast on it. I'm wracking my brains on how to find it, but the fact that I'm a fighter with no useful non-combat powers is not helping at all.</p><p></p><p>Also, fighter skills are dreadful. Climb, jump and swim. Intimidate. All of these things I have maxed out, simply because they're class skills. Hell, I even have profession(general), even though the chances of a profession(general) check coming up and actually affecting anything are very small. I have ranks in profession(surgeon) because I once cut something out of someone's back that was making them ill. Why don't fighters have heal as a class skill? It makes sense for one of the classes that sees the most frontline combat to have a decent way of healing his wounds.</p><p></p><p>Yeah, so I think the fighter is fine as far as battle prowess goes, but every other class can fight as well as do a lot of noncombat stuff, so it can feel very one-dimensional.</p></blockquote><p></p>
[QUOTE="Gort, post: 1704546, member: 11239"] I agree with Agamemnon. The trouble with fighters is that outside of hitting things with a weapon, they have no powers. In a campaign where all characters are evil, we all scheme and plot for our own power, sometimes against one another. The fighter I play is a powerful character on the battlefield. However, OFF it, he's just another guy. I can't send messages to minions on the other side of the world to do my bidding, I can't simply fly/teleport to the other side of the world to tell them to do it personally. I can't create illusions to fool people, I can't defend against divination spells to prevent my secrets being found out. Hell, I KNOW that the cleric in the game has taken an item that's very precious to me and just buried it in a box with a spell that stops all divinations cast on it. I'm wracking my brains on how to find it, but the fact that I'm a fighter with no useful non-combat powers is not helping at all. Also, fighter skills are dreadful. Climb, jump and swim. Intimidate. All of these things I have maxed out, simply because they're class skills. Hell, I even have profession(general), even though the chances of a profession(general) check coming up and actually affecting anything are very small. I have ranks in profession(surgeon) because I once cut something out of someone's back that was making them ill. Why don't fighters have heal as a class skill? It makes sense for one of the classes that sees the most frontline combat to have a decent way of healing his wounds. Yeah, so I think the fighter is fine as far as battle prowess goes, but every other class can fight as well as do a lot of noncombat stuff, so it can feel very one-dimensional. [/QUOTE]
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Why do some folks think fighters are useless?
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