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<blockquote data-quote="weem" data-source="post: 4590341" data-attributes="member: 9470"><p><span style="color: DarkOrange"><strong>What drew you to roleplaying, rather than watching the endeavours of characters created by other people (on TV series for example)?</strong></span></p><p></p><p>I had a crazy imagination as a kid. When I was introduced to D&D I was 12, and it was a game that let me not only create a character that was mine and mine alone (unique like no other) but I could also do whatever I wanted through him - kill monsters, get treasure - and it was different every single time I played. I wanted to climb over the next hill and see what was on the other side. It sucked me in like nothing else has since.</p><p></p><p></p><p><span style="color: DarkOrange"><strong>What aspect of roleplaying do you enjoy the most? (Escapism? Creating an original character? Being able to tell a collective story? Doing things you're unable to IRL?)</strong></span></p><p></p><p>I love the exploration and the sharing of a story that develops around you and your friends on the fly - it's (pen and paper RPG's) dynamic like no other game can be, or will be that I can imagine. Anything is possible within this type of game, there are no limits. I won't be around when computers can present games to you that are this dynamic - I mean, we are excited with computer/console games right now that have destructible terrain.</p><p></p><p>As far as doing things in the game you are unable to do IRL, that sounds... cheesy to me when people think that is the main reason. As if we say, "Man, I wish I could fly, but since I can't I'll go play X game". I think that's fun having, for example, a character that can fly, but it's not a reason to play these games (for me anyway). After all you can get these kinds of things (the ability to do what you otherwise couldn't IRL) from many different kinds of games.</p><p></p><p></p><p><span style="color: DarkOrange"><strong>How do you feel about the stories that are created through playing? Do you feel a stronger connection to them, or less? Do you feel you're part of its telling, or just an audience member to the DM?</strong></span></p><p></p><p>Do I feel a stronger connection to stories created through playing as opposed to what? Stories I read?</p><p></p><p>One of the greatest things (for me) about the stories created through playing is this... as I put it to a friend once... When you watch a TV series, or even a movie, many of us say things like "Oh, he's the bad guy I bet" or "If I were her I would have..." etc - and then later on in the movie, or the next time you watch the show you will find out what the result was. With stories generated in this game, you are deciding. After a game, maybe even days later, you could be talking with your friends who also play in the same game, but the discussion is more like this... "I think this guy is the bad guy... next time we see him, let's corner him and confront him about it"... etc.</p><p></p><p><span style="color: DarkOrange"><strong>DMs: How do you feel about the writing of original plots for DnD? And what drew you to DMing specifically?</strong></span></p><p></p><p>What drew me into running games was the fact that I (in my opinion) have a highly creative/imaginative mind and I wanted to be able to share these ideas and run games for people that they really enjoyed and would remember for a long time.</p></blockquote><p></p>
[QUOTE="weem, post: 4590341, member: 9470"] [COLOR="DarkOrange"][B]What drew you to roleplaying, rather than watching the endeavours of characters created by other people (on TV series for example)?[/B][/COLOR] I had a crazy imagination as a kid. When I was introduced to D&D I was 12, and it was a game that let me not only create a character that was mine and mine alone (unique like no other) but I could also do whatever I wanted through him - kill monsters, get treasure - and it was different every single time I played. I wanted to climb over the next hill and see what was on the other side. It sucked me in like nothing else has since. [COLOR="DarkOrange"][B]What aspect of roleplaying do you enjoy the most? (Escapism? Creating an original character? Being able to tell a collective story? Doing things you're unable to IRL?)[/B][/COLOR] I love the exploration and the sharing of a story that develops around you and your friends on the fly - it's (pen and paper RPG's) dynamic like no other game can be, or will be that I can imagine. Anything is possible within this type of game, there are no limits. I won't be around when computers can present games to you that are this dynamic - I mean, we are excited with computer/console games right now that have destructible terrain. As far as doing things in the game you are unable to do IRL, that sounds... cheesy to me when people think that is the main reason. As if we say, "Man, I wish I could fly, but since I can't I'll go play X game". I think that's fun having, for example, a character that can fly, but it's not a reason to play these games (for me anyway). After all you can get these kinds of things (the ability to do what you otherwise couldn't IRL) from many different kinds of games. [COLOR="DarkOrange"][B]How do you feel about the stories that are created through playing? Do you feel a stronger connection to them, or less? Do you feel you're part of its telling, or just an audience member to the DM?[/B][/COLOR] Do I feel a stronger connection to stories created through playing as opposed to what? Stories I read? One of the greatest things (for me) about the stories created through playing is this... as I put it to a friend once... When you watch a TV series, or even a movie, many of us say things like "Oh, he's the bad guy I bet" or "If I were her I would have..." etc - and then later on in the movie, or the next time you watch the show you will find out what the result was. With stories generated in this game, you are deciding. After a game, maybe even days later, you could be talking with your friends who also play in the same game, but the discussion is more like this... "I think this guy is the bad guy... next time we see him, let's corner him and confront him about it"... etc. [COLOR="DarkOrange"][B]DMs: How do you feel about the writing of original plots for DnD? And what drew you to DMing specifically?[/B][/COLOR] What drew me into running games was the fact that I (in my opinion) have a highly creative/imaginative mind and I wanted to be able to share these ideas and run games for people that they really enjoyed and would remember for a long time. [/QUOTE]
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