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"Why do we do it?"
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<blockquote data-quote="Tequila Sunrise" data-source="post: 4590588" data-attributes="member: 40398"><p>It's all about control. There are a lot of great movies and TV shows, but I don't get to control anything about them. When a protagonist does something I find inconsistent or absurd, I have to live with the results for the rest of the story. Not so when I control the protagonist, because then he doesn't do inconsistent or absurd things.</p><p></p><p>Like football, I'd rather play it than watch others play. Some people seem to like yelling at the TV; "Come <em>on</em>, Gretsky, get your head in the game!" or "No, don't go in there, Jack will see you coming!" if they're watching a horror flick. I don't like talking to my TV, or to the characters in a book, because they can't hear and won't act differently as a result.</p><p> </p><p></p><p>Mostly escapism and the ability to do things that I can't do in real life. In real life, I can't kill selfish and obnoxious people, and I certainly can't do it with magic. I suppress inappropriate impulses every day; gaming is a way to make my id and my superego happy at the same time.</p><p> </p><p></p><p>I feel much more connected to stories created through my rp sessions, though they are rarely as powerful as my favorite books or movies. For example I can call MacCool the Mage and his story mine and my DM's, but LotR is a much better story.</p><p> </p><p></p><p>From a story telling perspective I prefer playing because I only have to think about one character. From a rules and in-world perspective I prefer DMing because I can run the rules and the game world as I see fit.</p><p></p><p>True originality is an illusion, so I shamelessly borrow bits and pieces from books, movies and anything else that I can. If my players enjoy my plot, I can call it original; if they don't, I can call it someone else's.</p><p></p><p>Happy thesis writing!</p><p>TS</p></blockquote><p></p>
[QUOTE="Tequila Sunrise, post: 4590588, member: 40398"] It's all about control. There are a lot of great movies and TV shows, but I don't get to control anything about them. When a protagonist does something I find inconsistent or absurd, I have to live with the results for the rest of the story. Not so when I control the protagonist, because then he doesn't do inconsistent or absurd things. Like football, I'd rather play it than watch others play. Some people seem to like yelling at the TV; "Come [i]on[/i], Gretsky, get your head in the game!" or "No, don't go in there, Jack will see you coming!" if they're watching a horror flick. I don't like talking to my TV, or to the characters in a book, because they can't hear and won't act differently as a result. Mostly escapism and the ability to do things that I can't do in real life. In real life, I can't kill selfish and obnoxious people, and I certainly can't do it with magic. I suppress inappropriate impulses every day; gaming is a way to make my id and my superego happy at the same time. I feel much more connected to stories created through my rp sessions, though they are rarely as powerful as my favorite books or movies. For example I can call MacCool the Mage and his story mine and my DM's, but LotR is a much better story. From a story telling perspective I prefer playing because I only have to think about one character. From a rules and in-world perspective I prefer DMing because I can run the rules and the game world as I see fit. True originality is an illusion, so I shamelessly borrow bits and pieces from books, movies and anything else that I can. If my players enjoy my plot, I can call it original; if they don't, I can call it someone else's. Happy thesis writing! TS [/QUOTE]
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