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General Tabletop Discussion
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why do we have halflings and gnomes?
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<blockquote data-quote="Minigiant" data-source="post: 8176762" data-attributes="member: 63508"><p>If the only adventurer option are Rebellious Punk, Disaster Survivors, and Street Urchins... is that race complete as an adventurer option.</p><p></p><p><strong>Can you <em>even</em> play a halfling adventurer straight? </strong></p><p></p><p></p><p></p><p></p><p>Its easy.</p><p></p><p>Halflings, based on 3/5ths of their lore, only adventure when life forces them or if they take the role of the quirky kid who does something different.</p><p></p><p>Dwarves have greed or honor that makes the adventure. Elves have their sense of superiority, pride, and boredom that drives them. Satyrs need funds to fund their parties. Humans have all kinds of excuses.</p><p></p><p>Halflings want to stay home, smoke, eat, game, and talk to family members endlessly about the time they went to the BIG CITY. A halfling might be fearless in the presence of a dragon but halflings don't seek out dragons.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8176762, member: 63508"] If the only adventurer option are Rebellious Punk, Disaster Survivors, and Street Urchins... is that race complete as an adventurer option. [B]Can you [I]even[/I] play a halfling adventurer straight? [/B] Its easy. Halflings, based on 3/5ths of their lore, only adventure when life forces them or if they take the role of the quirky kid who does something different. Dwarves have greed or honor that makes the adventure. Elves have their sense of superiority, pride, and boredom that drives them. Satyrs need funds to fund their parties. Humans have all kinds of excuses. Halflings want to stay home, smoke, eat, game, and talk to family members endlessly about the time they went to the BIG CITY. A halfling might be fearless in the presence of a dragon but halflings don't seek out dragons. [/QUOTE]
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why do we have halflings and gnomes?
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