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why do we have halflings and gnomes?
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<blockquote data-quote="Chaosmancer" data-source="post: 8180855" data-attributes="member: 6801228"><p>I used the same term, referencing the same mechanics that I mentioned before. If you aren't paying enough attention to follow along when I literally state the conditions, then it isn't my fault you get confused. </p><p></p><p>Oh, unless you are referencing the Proficiency Bonus. Which, in that case, means you just don't understand the rules. Because anything with a CR 0 get a +2 Proficiency Bonus, as listed the MM on page 8. Farmers and other commoners would be a CR 0, after all spiders and bats are CR 0. So, they would have that bonus, since it isn't always tied to Level. </p><p></p><p>Halflings are not proficient with simple weapons. So, I don't know what difference that would make at all.</p><p></p><p></p><p></p><p>Why? Variant humans get feats. Weapon Master is a Feat. Ergo Variant Humans can get the feat. </p><p></p><p>And entire group of people having weapon proficiencies isn't absurd, seeing as how Elves and Dwarves both do it. </p><p></p><p>And, even if it was absurd, even if I give you that... I did an entire seperate set of math with Basic Humans, who had a +0, who still outperformed the halflings. So even if it is absurd, the point that Lucky makes halflings more dangerous was still disproven.</p><p></p><p></p><p></p><p>So, you don't like the lore, so you will ignore it. It doesn't make sense to you, so it must be irrelevant. There must be weapons and adventurers in the village, even though there is nothing to say that ever in any pf the write ups and you have no proof for it. </p><p></p><p>Well Max, I'm not here to argue your head canon, I'm here to argue RAW. Especially since the entire point is that the RAW doesn't really work. If you need to add retired adventurers and ignore the listed tactics halflings use to make it make sense to you... then I'm right.</p><p></p><p></p><p></p><p>I'm sorry, who said "throwing stone" do you mean a pebble? </p><p></p><p>They say rocks. A rock, in my experience, is about hand sized. Halflings have small hands.</p><p></p><p>Now, picture a person with a rock the size of their hand. Now imagine them hitting someone with it. That, is not too small to be a melee weapon. That is in fact, one of the oldest melee weapons on the planet. Tied only with the large branch.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8180855, member: 6801228"] I used the same term, referencing the same mechanics that I mentioned before. If you aren't paying enough attention to follow along when I literally state the conditions, then it isn't my fault you get confused. Oh, unless you are referencing the Proficiency Bonus. Which, in that case, means you just don't understand the rules. Because anything with a CR 0 get a +2 Proficiency Bonus, as listed the MM on page 8. Farmers and other commoners would be a CR 0, after all spiders and bats are CR 0. So, they would have that bonus, since it isn't always tied to Level. Halflings are not proficient with simple weapons. So, I don't know what difference that would make at all. Why? Variant humans get feats. Weapon Master is a Feat. Ergo Variant Humans can get the feat. And entire group of people having weapon proficiencies isn't absurd, seeing as how Elves and Dwarves both do it. And, even if it was absurd, even if I give you that... I did an entire seperate set of math with Basic Humans, who had a +0, who still outperformed the halflings. So even if it is absurd, the point that Lucky makes halflings more dangerous was still disproven. So, you don't like the lore, so you will ignore it. It doesn't make sense to you, so it must be irrelevant. There must be weapons and adventurers in the village, even though there is nothing to say that ever in any pf the write ups and you have no proof for it. Well Max, I'm not here to argue your head canon, I'm here to argue RAW. Especially since the entire point is that the RAW doesn't really work. If you need to add retired adventurers and ignore the listed tactics halflings use to make it make sense to you... then I'm right. I'm sorry, who said "throwing stone" do you mean a pebble? They say rocks. A rock, in my experience, is about hand sized. Halflings have small hands. Now, picture a person with a rock the size of their hand. Now imagine them hitting someone with it. That, is not too small to be a melee weapon. That is in fact, one of the oldest melee weapons on the planet. Tied only with the large branch. [/QUOTE]
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why do we have halflings and gnomes?
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