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why do we have halflings and gnomes?
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<blockquote data-quote="Chaosmancer" data-source="post: 8180953" data-attributes="member: 6801228"><p>So... they have no more retired adventurers than any other place on the map. The same as the Humans, elves and dwarves... </p><p></p><p>How many of those places are completely safe from attack by monsters? How many times do you go to a town and find that the retired population of adventurers is more than sufficient to handle the nearby threats? </p><p></p><p></p><p>Also, holy selective reading Batman. You want to take that to mean that there are retired adventurers in every village? Let us look at some of the surrounding text. </p><p></p><p>See, the section you are pulling from is explicitly about adventurers, and it starts by telling us that the tendency to wander off is outgrown by "almost all children" the term fancy feet referring to the ones who don't outgrow it. Hmm, that seems to indicate a smaller bit of the population. Then, we get to the text talking about how each village handles it, where we get your line about "some elders" who had Fancy Feet themselves... Which is then followed by:</p><p></p><p> "Nevertheless, well-meaning villagers might try to dissuade a youngster from leaving the community. Other villages are much more supportive of one of their members who demonstrate the urge to adventure, likely because some of their their elders have gone into the world and returned to tell about it." </p><p></p><p>See, this text is kind of phrased in a way that is important. By saying "other villages" that implies more than one grouping, and what makes these villages unique are elders who left and came back. This, by quite literal definition, would mean that the flip side of that coin are villages whose elders didn't leave, or left and didn't come back. Meaning those villages don't have retired adventurers.</p><p></p><p>Which disproves your assertion that every single halfling village has a squad of retired, elderly adventurers ready to fight for their homes. Since the text tells us that not every village has retired adventurers in it. Also, here is a fun fact. I read through that section a few times. Know what I didn't see mention of? Magic and Weapons. Which was a rather important part of your claim. </p><p></p><p></p><p></p><p>You mean the part I keep referencing? The one where you have these tactics: </p><p></p><p><strong>Scatterstrike.</strong> The halflings run in every direction as if in a panic, but then they regroup and circle back to attack with a concentrated effort.</p><p><strong>Turtle Shell</strong>. Halflings cluster together and cover each other with shields, washtubs, wheelbarrows, coffer lids, or anything else that can deflect a blow.</p><p><strong>Troll Knocker.</strong> A few halflings act as bait to lure a troll or other large creature into a clearing where the rest of the group can <em><u>hurl stones </u></em>at it from concealment to confuse the monster, persuading it to seek other prey.</p><p><strong>Swarming Stickwhackers. </strong>Halflings rush an intruder in waves<em>,</em><u><em> swatting the enemy with sticks </em></u>on all sides.</p><p><strong>Fiddle and Crack.</strong> A halfling fiddler lures the monster into a trap, usually a net or a pit, followed by several burly halflings <em><u>wielding large sticks and hitting the monster </u></em>from a safe vantage.</p><p></p><p>These tactics, listed under the goddess, that mention rocks and sticks? The ones that don't mention any other weapons or tactics? These are the ones that tell us that they are going to use more than rocks and sticks? Where?</p><p></p><p></p><p></p><p>See Max, I know how this is going to go already. Because you are obsessed with precise wording you are going to declare "Gotcha! They never said Marine!" while ignoring the larger point. I'm going to try anyways though, because I always hold out vain hopes. </p><p></p><p>Let us look at this from Doctorbadwolf</p><p></p><p></p><p></p><p>So, that bolded part is a claim that few things will go wrong. Not "extremely unlikely to flub anything they try to do" and "less likely to have Hail Marys blow up in their faces" </p><p></p><p>Also note how he mentions that a halfling village would be harder to wipe out than a human village, which actually has a trained guard with proper equipment. Note how he is talking about their shield walls being superior because they don't fear the charge, how their cavalry is superior because they don't fear the shield wall. This is implying they make far better quality soldiers than the other races. </p><p></p><p>So, I chose the term "Marine". High Quality soldiers, some of the toughest and deadliest, to represent this depiction. This idea that Haflings are simply superior warriors because of their innate bravery. </p><p></p><p>So, one person. You will declare "GOTCHA" because he didn't use the specific word Marine, and he didn't go all the way and claim that they would never once make a mistake, but I'm used to that by now.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8180953, member: 6801228"] So... they have no more retired adventurers than any other place on the map. The same as the Humans, elves and dwarves... How many of those places are completely safe from attack by monsters? How many times do you go to a town and find that the retired population of adventurers is more than sufficient to handle the nearby threats? Also, holy selective reading Batman. You want to take that to mean that there are retired adventurers in every village? Let us look at some of the surrounding text. See, the section you are pulling from is explicitly about adventurers, and it starts by telling us that the tendency to wander off is outgrown by "almost all children" the term fancy feet referring to the ones who don't outgrow it. Hmm, that seems to indicate a smaller bit of the population. Then, we get to the text talking about how each village handles it, where we get your line about "some elders" who had Fancy Feet themselves... Which is then followed by: "Nevertheless, well-meaning villagers might try to dissuade a youngster from leaving the community. Other villages are much more supportive of one of their members who demonstrate the urge to adventure, likely because some of their their elders have gone into the world and returned to tell about it." See, this text is kind of phrased in a way that is important. By saying "other villages" that implies more than one grouping, and what makes these villages unique are elders who left and came back. This, by quite literal definition, would mean that the flip side of that coin are villages whose elders didn't leave, or left and didn't come back. Meaning those villages don't have retired adventurers. Which disproves your assertion that every single halfling village has a squad of retired, elderly adventurers ready to fight for their homes. Since the text tells us that not every village has retired adventurers in it. Also, here is a fun fact. I read through that section a few times. Know what I didn't see mention of? Magic and Weapons. Which was a rather important part of your claim. You mean the part I keep referencing? The one where you have these tactics: [B]Scatterstrike.[/B] The halflings run in every direction as if in a panic, but then they regroup and circle back to attack with a concentrated effort. [B]Turtle Shell[/B]. Halflings cluster together and cover each other with shields, washtubs, wheelbarrows, coffer lids, or anything else that can deflect a blow. [B]Troll Knocker.[/B][U] [/U]A few halflings act as bait to lure a troll or other large creature into a clearing where the rest of the group can [I][U]hurl stones [/U][/I]at it from concealment to confuse the monster, persuading it to seek other prey. [B]Swarming Stickwhackers. [/B]Halflings rush an intruder in waves[I],[/I][U][I] swatting the enemy with sticks [/I][/U]on all sides. [B]Fiddle and Crack.[/B][U] [/U]A halfling fiddler lures the monster into a trap, usually a net or a pit, followed by several burly halflings[U] [/U][I][U]wielding large sticks and hitting the monster [/U][/I]from a safe vantage. These tactics, listed under the goddess, that mention rocks and sticks? The ones that don't mention any other weapons or tactics? These are the ones that tell us that they are going to use more than rocks and sticks? Where? See Max, I know how this is going to go already. Because you are obsessed with precise wording you are going to declare "Gotcha! They never said Marine!" while ignoring the larger point. I'm going to try anyways though, because I always hold out vain hopes. Let us look at this from Doctorbadwolf So, that bolded part is a claim that few things will go wrong. Not "extremely unlikely to flub anything they try to do" and "less likely to have Hail Marys blow up in their faces" Also note how he mentions that a halfling village would be harder to wipe out than a human village, which actually has a trained guard with proper equipment. Note how he is talking about their shield walls being superior because they don't fear the charge, how their cavalry is superior because they don't fear the shield wall. This is implying they make far better quality soldiers than the other races. So, I chose the term "Marine". High Quality soldiers, some of the toughest and deadliest, to represent this depiction. This idea that Haflings are simply superior warriors because of their innate bravery. So, one person. You will declare "GOTCHA" because he didn't use the specific word Marine, and he didn't go all the way and claim that they would never once make a mistake, but I'm used to that by now. [/QUOTE]
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