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why do we have halflings and gnomes?
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<blockquote data-quote="steeldragons" data-source="post: 8181046" data-attributes="member: 92511"><p>Oh, man... Do you know what you've done, now?</p><p></p><p>Who here has seen Rick & Morty? Season 2 I think it was...the evil/mad/mass-murdering Rick with the cybernetic "real villain" Morty pulling the strings...in his giant dome of doom, that is covered (and I mean "covered," every foot) on the exterior by Morty's being endlessly pricked to "mask/hide" the Rick with his "Morty stupidity-based cloaking field"...</p><p></p><p>Yeah. Yep. That's what you've done. One uber-overlord villain who lines his, let's say stronghold's walls, with bound, spread-eagle, halflings against the tiny "iron maiden" like spikes on the walls to induce their wails of misery and extract all of the "good luck" bonuses upon the entire facility. Guards can't miss. No one can scry the interior accurately. Teleportations go tragically awry. Any seige/attackers ends up with the portcullis falling on them even after their infiltrators have locked it up. A moat just spontaneously sinks around the walls as the invaders near and several ranks wash away...</p><p></p><p>Oh yeah. This is gonna be good...muahahaha.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 8181046, member: 92511"] Oh, man... Do you know what you've done, now? Who here has seen Rick & Morty? Season 2 I think it was...the evil/mad/mass-murdering Rick with the cybernetic "real villain" Morty pulling the strings...in his giant dome of doom, that is covered (and I mean "covered," every foot) on the exterior by Morty's being endlessly pricked to "mask/hide" the Rick with his "Morty stupidity-based cloaking field"... Yeah. Yep. That's what you've done. One uber-overlord villain who lines his, let's say stronghold's walls, with bound, spread-eagle, halflings against the tiny "iron maiden" like spikes on the walls to induce their wails of misery and extract all of the "good luck" bonuses upon the entire facility. Guards can't miss. No one can scry the interior accurately. Teleportations go tragically awry. Any seige/attackers ends up with the portcullis falling on them even after their infiltrators have locked it up. A moat just spontaneously sinks around the walls as the invaders near and several ranks wash away... Oh yeah. This is gonna be good...muahahaha. [/QUOTE]
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why do we have halflings and gnomes?
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