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why do we have halflings and gnomes?
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<blockquote data-quote="Chaosmancer" data-source="post: 8182412" data-attributes="member: 6801228"><p>Yes, but there is still a large gap between being attacked once every twenty years (a generation) and getting attacked about every 2 years. Or every 5 years. </p><p></p><p>And the sheer number of threats, between wild beasts, evil hordes, and evil empires is staggering. And every single one of them seems to be either a conqueror, a raider, or a slaver. </p><p></p><p>Orcs and Goblinoids alone are very commonly found enemies, whose entire culture seems to revolve around raiding and pillaging. </p><p></p><p>To give a historical equivalent, let us use the Vikings. They were raiders, it wasn't all they did, and they had to sail across ocean waters multiple weeks to reach their targets, instead of being within a few days march, but it should give a decent number. </p><p></p><p>Doing a fast google search for some famous raids in England, the vikings seemed to have attacked in 789, 793, 794, 795, 802, 806. With it being more than likely (according to the sources) that more raids happened that we did not have records for. </p><p></p><p>17 years, 6 raids, that is about 1 major attack every 3 years. </p><p></p><p>If we assume goblins and every other single threat to the villages account for another major attack every 3 years... that is 2 attacks every 3 years, or one attack every 18 months.</p><p></p><p>Now, I could grab more comparisons, look towards the age of Piracy perhaps for how often pirates attacked settlements in the Caribbean, but I think this highlights my point. The Viking raids, which was one attack every three years, were such a massive blow to the people of England that over a thousand years later we are still talking about them, and vikings inspired the Berserker Barbarian class. DnD worlds would be at least that dangerous, if not more. </p><p></p><p>And the response to those attacks? Pay them off, build defenses, mobilize troops. These are the things you do to protect yourself from outside threats. I'm not trying to make a death world, I'm just trying to put the square peg of monster populations full of raiders, slavers and conquerors into the board where it fits.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8182412, member: 6801228"] Yes, but there is still a large gap between being attacked once every twenty years (a generation) and getting attacked about every 2 years. Or every 5 years. And the sheer number of threats, between wild beasts, evil hordes, and evil empires is staggering. And every single one of them seems to be either a conqueror, a raider, or a slaver. Orcs and Goblinoids alone are very commonly found enemies, whose entire culture seems to revolve around raiding and pillaging. To give a historical equivalent, let us use the Vikings. They were raiders, it wasn't all they did, and they had to sail across ocean waters multiple weeks to reach their targets, instead of being within a few days march, but it should give a decent number. Doing a fast google search for some famous raids in England, the vikings seemed to have attacked in 789, 793, 794, 795, 802, 806. With it being more than likely (according to the sources) that more raids happened that we did not have records for. 17 years, 6 raids, that is about 1 major attack every 3 years. If we assume goblins and every other single threat to the villages account for another major attack every 3 years... that is 2 attacks every 3 years, or one attack every 18 months. Now, I could grab more comparisons, look towards the age of Piracy perhaps for how often pirates attacked settlements in the Caribbean, but I think this highlights my point. The Viking raids, which was one attack every three years, were such a massive blow to the people of England that over a thousand years later we are still talking about them, and vikings inspired the Berserker Barbarian class. DnD worlds would be at least that dangerous, if not more. And the response to those attacks? Pay them off, build defenses, mobilize troops. These are the things you do to protect yourself from outside threats. I'm not trying to make a death world, I'm just trying to put the square peg of monster populations full of raiders, slavers and conquerors into the board where it fits. [/QUOTE]
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why do we have halflings and gnomes?
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