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why do we have halflings and gnomes?
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<blockquote data-quote="Chaosmancer" data-source="post: 8183969" data-attributes="member: 6801228"><p>See, you say my point for me and then act like you don't get it. </p><p></p><p>You posted a picture of Wales, and that showed that the further away from the dangerous areas (the shore) the safer they were. </p><p></p><p>I posted a picture of Faerun, showing that there are so very very few "central areas" away from the border. Those red ares are where the monsters are reported to live, now maybe they do live in the center and only raid within that red area. Maybe they leave it and travel. Your picture of Wales was showing where vikings who lived weeks away by boat landed and attacked, why should I say that monsters can't travel a few days if Vikings could travel weeks? </p><p></p><p>And the bigger point was that people keep claiming I am making DnD a deathworld. That I am making monsters far more common than they would be. That I am making them attack far more than they would. But, I am not. A raid every three years is not unreasonable. Traveling a few days is not unreasonable. And the map shows, DnD worlds are designed stuffed with monsters. I am not creating this. I am just taking the information we are given and saying "given this, this is the problem I see."</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8183969, member: 6801228"] See, you say my point for me and then act like you don't get it. You posted a picture of Wales, and that showed that the further away from the dangerous areas (the shore) the safer they were. I posted a picture of Faerun, showing that there are so very very few "central areas" away from the border. Those red ares are where the monsters are reported to live, now maybe they do live in the center and only raid within that red area. Maybe they leave it and travel. Your picture of Wales was showing where vikings who lived weeks away by boat landed and attacked, why should I say that monsters can't travel a few days if Vikings could travel weeks? And the bigger point was that people keep claiming I am making DnD a deathworld. That I am making monsters far more common than they would be. That I am making them attack far more than they would. But, I am not. A raid every three years is not unreasonable. Traveling a few days is not unreasonable. And the map shows, DnD worlds are designed stuffed with monsters. I am not creating this. I am just taking the information we are given and saying "given this, this is the problem I see." [/QUOTE]
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why do we have halflings and gnomes?
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