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why do we have halflings and gnomes?
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<blockquote data-quote="Chaosmancer" data-source="post: 8186160" data-attributes="member: 6801228"><p>They don't need a ton of money huh. Let's just take a look at the trade goods section in the PHB. </p><p></p><p>Let us say that you wanted a pound of pepper. A single pound for the entire village. That costs two gold. We don't have a lot of farm goods listed, but we do have wheat. A single pound of wheat costs... 1 copper. So, to sell enough wheat to afford a single pound of pepper, you would need to sell 200 lbs. </p><p></p><p>Oh, and wouldn't you know it, your axe head finally broke. Need some iron to take to town so they can forge you a new one. A single pound of iron (because they don't list steel, which would be more expensive anyways) is 5 silver. So, another 50 lbs of wheat to afford a single pound of iron to make a single axe. </p><p></p><p>Now, I know mules can carry a lot. But you are seeing the problem here, right? To get the raw materials to the village to make good food, or for those "not farmers" to make their goods starts requiring hundreds of pounds of food to be transported out. Mules limit is 420, maybe a bit more if you truly start wearing it ragged. I took up half of that with just what was needed to afford a pound of pepper and an pound of iron. </p><p></p><p>Now, maybe these 50 halflings have a mill, likely they settled near a river that no one can follow upstream because of some luck or divine intervention to have a water mill, so they can grind their wheat into flour, doubling value and lowering the weight, but that only works for wheat. Other staple foods or anything they could grow in their orchards wouldn't be so easy. Heck, if they have an apple orchard, and convert it into a hard cider, a single barrel would likely be worth somewhere in the neighborhood of a 8 gold, and would weigh 320 lbs, meaning it would take almost the entire capacity of that single mule. </p><p></p><p></p><p>Which means that trips to trade would likely end up being a daily occurrence. And even if they took multiple different tracks, let us say five, over the course of ten years those would five distinct paths that would be fairly easy to follow back to the village. Especially since we are also saying that other halflings are just going to come wandering in every so often out of nowhere.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8186160, member: 6801228"] They don't need a ton of money huh. Let's just take a look at the trade goods section in the PHB. Let us say that you wanted a pound of pepper. A single pound for the entire village. That costs two gold. We don't have a lot of farm goods listed, but we do have wheat. A single pound of wheat costs... 1 copper. So, to sell enough wheat to afford a single pound of pepper, you would need to sell 200 lbs. Oh, and wouldn't you know it, your axe head finally broke. Need some iron to take to town so they can forge you a new one. A single pound of iron (because they don't list steel, which would be more expensive anyways) is 5 silver. So, another 50 lbs of wheat to afford a single pound of iron to make a single axe. Now, I know mules can carry a lot. But you are seeing the problem here, right? To get the raw materials to the village to make good food, or for those "not farmers" to make their goods starts requiring hundreds of pounds of food to be transported out. Mules limit is 420, maybe a bit more if you truly start wearing it ragged. I took up half of that with just what was needed to afford a pound of pepper and an pound of iron. Now, maybe these 50 halflings have a mill, likely they settled near a river that no one can follow upstream because of some luck or divine intervention to have a water mill, so they can grind their wheat into flour, doubling value and lowering the weight, but that only works for wheat. Other staple foods or anything they could grow in their orchards wouldn't be so easy. Heck, if they have an apple orchard, and convert it into a hard cider, a single barrel would likely be worth somewhere in the neighborhood of a 8 gold, and would weigh 320 lbs, meaning it would take almost the entire capacity of that single mule. Which means that trips to trade would likely end up being a daily occurrence. And even if they took multiple different tracks, let us say five, over the course of ten years those would five distinct paths that would be fairly easy to follow back to the village. Especially since we are also saying that other halflings are just going to come wandering in every so often out of nowhere. [/QUOTE]
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why do we have halflings and gnomes?
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