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why do we have halflings and gnomes?
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<blockquote data-quote="Chaosmancer" data-source="post: 8186589" data-attributes="member: 6801228"><p>If they don't trade, they suddenly lack a lot of things we seem to think they should have. I gave a listing to Oofta, if you want to reference it. </p><p></p><p></p><p></p><p>Oh they can just grow Black Pepper huh? </p><p></p><p>"Conditions for growing black pepper plants require high temps, heavy and frequent rainfall, and well-draining soil, all of which are met in the countries of India, Indonesia, and Brazil <a href="https://www.gardeningknowhow.com/edible/herbs/peppercorn/how-to-grow-peppercorns.htm" target="_blank">https://www.gardeningknowhow.com/edible/herbs/peppercorn/how-to-grow-peppercorns.htm"</a></p><p></p><p>So live in rainforests now? Oh, and it says as well "These warm loving plants will stop growing when temps drop below 65 F. (18 C.) and do not tolerate frost" and recommends growing them in greenhouses. </p><p></p><p>Greenhouses would require a lot of glass and metal, plus are highly advanced for a bunch of medieval farmers, and that is if they even got peppercorns. </p><p></p><p>Oh right, mulberry trees for silk, much more reasonable. They can survive near riverbeds in the more temperate US, so it is possible that 50 halflings could devote the time and resources to raising silk worms to gather and loom the silk. They just need to make sure to take up a lot of space and make sure everything is exposed to the sun, since Mulberry trees need a lot of sunlight. </p><p></p><p>That shouldn't be a problem for people trying to hide, right?</p><p></p><p></p><p></p><p></p><p>Clothes made from what? Cotton would take up a lot of land for farming, land that isn't being used to grow food for the 50 people. Leathers which most traveler's clothes include is going to require hunting, which pulls people from the farms that halflings are supposed to be tending. After all, they aren't majority hunters, they are majority farmers. Guess they could use cows, except cows need really big pastures, especially if you are trying to keep a stable herd of them to survive and provide a stable source of leather without trading for more cows. </p><p></p><p>Also, that sprig of mistletoe is useless unless you are selling it to a druid, hope there is a community of them that need mistletoe bought at market on a regular basis.</p><p></p><p></p><p></p><p>It was the farming good I had. Didn't realize we were going from "Halflings are simple farm folk" to "halflings are makers of fine clothes from their silk worm production." </p><p></p><p>I also mentioned cider from apples, but thanks for ignoring that entirely in favor of making it seem like wheat in an unreasonable measure to judge.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8186589, member: 6801228"] If they don't trade, they suddenly lack a lot of things we seem to think they should have. I gave a listing to Oofta, if you want to reference it. Oh they can just grow Black Pepper huh? "Conditions for growing black pepper plants require high temps, heavy and frequent rainfall, and well-draining soil, all of which are met in the countries of India, Indonesia, and Brazil [URL='https://www.gardeningknowhow.com/edible/herbs/peppercorn/how-to-grow-peppercorns.htm']https://www.gardeningknowhow.com/edible/herbs/peppercorn/how-to-grow-peppercorns.htm"[/URL] So live in rainforests now? Oh, and it says as well "These warm loving plants will stop growing when temps drop below 65 F. (18 C.) and do not tolerate frost" and recommends growing them in greenhouses. Greenhouses would require a lot of glass and metal, plus are highly advanced for a bunch of medieval farmers, and that is if they even got peppercorns. Oh right, mulberry trees for silk, much more reasonable. They can survive near riverbeds in the more temperate US, so it is possible that 50 halflings could devote the time and resources to raising silk worms to gather and loom the silk. They just need to make sure to take up a lot of space and make sure everything is exposed to the sun, since Mulberry trees need a lot of sunlight. That shouldn't be a problem for people trying to hide, right? Clothes made from what? Cotton would take up a lot of land for farming, land that isn't being used to grow food for the 50 people. Leathers which most traveler's clothes include is going to require hunting, which pulls people from the farms that halflings are supposed to be tending. After all, they aren't majority hunters, they are majority farmers. Guess they could use cows, except cows need really big pastures, especially if you are trying to keep a stable herd of them to survive and provide a stable source of leather without trading for more cows. Also, that sprig of mistletoe is useless unless you are selling it to a druid, hope there is a community of them that need mistletoe bought at market on a regular basis. It was the farming good I had. Didn't realize we were going from "Halflings are simple farm folk" to "halflings are makers of fine clothes from their silk worm production." I also mentioned cider from apples, but thanks for ignoring that entirely in favor of making it seem like wheat in an unreasonable measure to judge. [/QUOTE]
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