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why do we have halflings and gnomes?
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<blockquote data-quote="Vaalingrade" data-source="post: 8187564" data-attributes="member: 82524"><p>1) There is no way anyone is going to be able to perfectly and accurately model the entire agricultural schema of every random town on the off chance one of their players is a Food Historian.</p><p></p><p>2) If you do try to be 100% accurate for some reason, what about the architecture? What about the dialect? What kind of disease do they have? What other minutia are you going to bury yourself in in your unstoppable hatred for halflings?</p><p></p><p>3) What about flora and fauna that doesn't exist on Earth? Or mutations of those that do? Our species punched the noble wolf into teacup poodles and random grass into corn before we knew what a gene was. How can people with magic and alchemy not make some crap that exists outside of the scope of making a setting 'Earth, only elves'?</p><p></p><p>And hell, the thing about corn? The native Mexicans didn't know they were using technology to make it edible; its was just a coincidence of their water supply and cookware. Why couldn't those rice growing halflings just happen to have stumbled upon a method of growing water-sipping rice?</p><p></p><p>4) Improv leads to the best worldbuilding. That's why there are no elephants on the World of Ere. There are mammoths, there are phiomia, but there are no elephants.</p></blockquote><p></p>
[QUOTE="Vaalingrade, post: 8187564, member: 82524"] 1) There is no way anyone is going to be able to perfectly and accurately model the entire agricultural schema of every random town on the off chance one of their players is a Food Historian. 2) If you do try to be 100% accurate for some reason, what about the architecture? What about the dialect? What kind of disease do they have? What other minutia are you going to bury yourself in in your unstoppable hatred for halflings? 3) What about flora and fauna that doesn't exist on Earth? Or mutations of those that do? Our species punched the noble wolf into teacup poodles and random grass into corn before we knew what a gene was. How can people with magic and alchemy not make some crap that exists outside of the scope of making a setting 'Earth, only elves'? And hell, the thing about corn? The native Mexicans didn't know they were using technology to make it edible; its was just a coincidence of their water supply and cookware. Why couldn't those rice growing halflings just happen to have stumbled upon a method of growing water-sipping rice? 4) Improv leads to the best worldbuilding. That's why there are no elephants on the World of Ere. There are mammoths, there are phiomia, but there are no elephants. [/QUOTE]
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why do we have halflings and gnomes?
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