Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
why do we have halflings and gnomes?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="tetrasodium" data-source="post: 8188026" data-attributes="member: 93670"><p>"Profit" implies trade. Moonshine requires sugar & cornmeal. The guy I used to get it from even swore on using a specific brand. Did your great uncle grow sugarcane & refine it into sugar as well? What about the processed cornmeal... did he grow the corn dry it & grind/flake it into meal for the mash too? Sugarcane is grown semilocally here & requires a lot to farm despite being capable of kinda growing wild into something that is still technically a sugarcane plant. Processing & refining sugar is a whole involved ordeal that involves significant amounts of work along with specialized equipment just as the corn to cornmeal process.</p><p></p><p> Also "garden" is rarely the term used for a plot of land you expect to produce all of the fruit vegetables grains & meats that you will be eating year round as that describes a farm with one or more fields. Having a garden you get some vegetables & a small chicken coop that produces eggs plus the occasional chicken on top of the food you buy through trade at a store is very different than the situation presented for that regular farmer halfling not even special enough to get a name till I called him bob for the sake of discussion.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8188026, member: 93670"] "Profit" implies trade. Moonshine requires sugar & cornmeal. The guy I used to get it from even swore on using a specific brand. Did your great uncle grow sugarcane & refine it into sugar as well? What about the processed cornmeal... did he grow the corn dry it & grind/flake it into meal for the mash too? Sugarcane is grown semilocally here & requires a lot to farm despite being capable of kinda growing wild into something that is still technically a sugarcane plant. Processing & refining sugar is a whole involved ordeal that involves significant amounts of work along with specialized equipment just as the corn to cornmeal process. Also "garden" is rarely the term used for a plot of land you expect to produce all of the fruit vegetables grains & meats that you will be eating year round as that describes a farm with one or more fields. Having a garden you get some vegetables & a small chicken coop that produces eggs plus the occasional chicken on top of the food you buy through trade at a store is very different than the situation presented for that regular farmer halfling not even special enough to get a name till I called him bob for the sake of discussion. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
why do we have halflings and gnomes?
Top