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General Tabletop Discussion
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why do we have halflings and gnomes?
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<blockquote data-quote="Chaosmancer" data-source="post: 8188256" data-attributes="member: 6801228"><p>Sure, maybe fantasy plants. </p><p></p><p>But, think this through. Nothing about halflings suggests that they have plant magic. So, these plants would be something anyone can grow. There is nothing in the lore about them having access to crops no one else can grow. </p><p></p><p>So, anyone could grow all of these fantasy plants in their farms. So, since humans and halflings tend to live so close together, humans would be growing those plants. </p><p></p><p>So, Humans no longer need to trade for spices... so what are they trading? Because we have plenty of trade cities in DnD. But if they don't need salt, pepper, or other spices what is driving trade? Those were the three biggest drivers of trade in history, and we've waved them away. Is everyone trading in steel, swords and armor? Why? Perhaps all trade is in stone? Why? </p><p></p><p>Maybe we could find enough things to keep trade going in DnD worlds, but this change deeply impacts any city famous for trade, any famous merchant, the idea of shipping or caravans that you escort as guards. It cuts deep into our assumptions about DnD.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8188256, member: 6801228"] Sure, maybe fantasy plants. But, think this through. Nothing about halflings suggests that they have plant magic. So, these plants would be something anyone can grow. There is nothing in the lore about them having access to crops no one else can grow. So, anyone could grow all of these fantasy plants in their farms. So, since humans and halflings tend to live so close together, humans would be growing those plants. So, Humans no longer need to trade for spices... so what are they trading? Because we have plenty of trade cities in DnD. But if they don't need salt, pepper, or other spices what is driving trade? Those were the three biggest drivers of trade in history, and we've waved them away. Is everyone trading in steel, swords and armor? Why? Perhaps all trade is in stone? Why? Maybe we could find enough things to keep trade going in DnD worlds, but this change deeply impacts any city famous for trade, any famous merchant, the idea of shipping or caravans that you escort as guards. It cuts deep into our assumptions about DnD. [/QUOTE]
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why do we have halflings and gnomes?
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