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why do we have halflings and gnomes?
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<blockquote data-quote="doctorbadwolf" data-source="post: 8188335" data-attributes="member: 6704184"><p>Or, even shorter, the god of harvest sent winds from afar carrying seeds to the halfling villages, raining strange new crops onto the fallow fields of the many fields of the many halfling towns in the region. Why? As a reward, on behalf of the halfling adventurer from the region who saved the high cleric of the god.</p><p></p><p>Yep. And IME most dnd worlds are much more interconnected than how we think of RL 10th c Europe, and maybe even a bit more than actual RL 10th c Europe. So, halfling villages having produce that others think of as exotic, because they care more about good food than they do maximizing profit in trade and so will seek out plantable samples of plants even if it's an extra expense when they <em>do</em> trade, seems perfectly reasonable. </p><p></p><p>But also, I've never seen anyone question why the local human food has potatoes and tomatoes in spite of being s strongly Western European styled place.</p><p></p><p>Because he wants fame and gold? Same reason people try to become captains of industry even in very comfortable societies where no one goes hungry?</p><p></p><p>Or because a dragon arming is sweeping the region and he feels called to do something about it, or there's a death curse and his grandma the retired adventurer is caught in it because she was raised decades back before she had his Ma, or his older sibling never came back years ago from his Meander, and he's worried that they met a terrible fate, or they had a weird dream, or...literally any reason I've ever given for a PC to leave their home. </p><p></p><p></p><p></p><p>Why?</p><p></p><p>You are literally describing normal pre-industrial rural life.</p><p></p><p>I literally have grown peppers and pepper in Central California. They just need good soil and the right amount of sun and water, and to not get too cold. Not that it even matters. You can season food with acorns, for crying out loud.</p><p></p><p>Right. Coulda been mead, or a booze made primarily with tree sap, or from mashed and fermented fruit, or any of the other hundred or more types of booze people with no trade connection outside their own region have been making for as long as humans have existed. Nitpicking the damn moonshine is just so nakedly a distraction from the actual point.</p><p></p><p>Since I really like the idea of halflings as rural, down to earth, anarcho-socialists, this suits me just fine. Basically, this guy [MEDIA=youtube]p79gC8L3bhc[/MEDIA]</p><p></p><p>Or, you could not nitpick a modern example and instead talk about the actual topic. Every farmer in rural Scandinavia in the 10th century either made their own booze or got it from a neighbor, same with everything else they needed, most of the time. Same with most of the world, for most of history. Villages trade to exchange their own excess stock for someone else's excess stock, not to survive, the vast majority of the time.</p><p></p><p>There is no reason to think that halflings need significant trade to survive.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8188335, member: 6704184"] Or, even shorter, the god of harvest sent winds from afar carrying seeds to the halfling villages, raining strange new crops onto the fallow fields of the many fields of the many halfling towns in the region. Why? As a reward, on behalf of the halfling adventurer from the region who saved the high cleric of the god. Yep. And IME most dnd worlds are much more interconnected than how we think of RL 10th c Europe, and maybe even a bit more than actual RL 10th c Europe. So, halfling villages having produce that others think of as exotic, because they care more about good food than they do maximizing profit in trade and so will seek out plantable samples of plants even if it's an extra expense when they [I]do[/I] trade, seems perfectly reasonable. But also, I've never seen anyone question why the local human food has potatoes and tomatoes in spite of being s strongly Western European styled place. Because he wants fame and gold? Same reason people try to become captains of industry even in very comfortable societies where no one goes hungry? Or because a dragon arming is sweeping the region and he feels called to do something about it, or there's a death curse and his grandma the retired adventurer is caught in it because she was raised decades back before she had his Ma, or his older sibling never came back years ago from his Meander, and he's worried that they met a terrible fate, or they had a weird dream, or...literally any reason I've ever given for a PC to leave their home. Why? You are literally describing normal pre-industrial rural life. I literally have grown peppers and pepper in Central California. They just need good soil and the right amount of sun and water, and to not get too cold. Not that it even matters. You can season food with acorns, for crying out loud. Right. Coulda been mead, or a booze made primarily with tree sap, or from mashed and fermented fruit, or any of the other hundred or more types of booze people with no trade connection outside their own region have been making for as long as humans have existed. Nitpicking the damn moonshine is just so nakedly a distraction from the actual point. Since I really like the idea of halflings as rural, down to earth, anarcho-socialists, this suits me just fine. Basically, this guy [MEDIA=youtube]p79gC8L3bhc[/MEDIA] Or, you could not nitpick a modern example and instead talk about the actual topic. Every farmer in rural Scandinavia in the 10th century either made their own booze or got it from a neighbor, same with everything else they needed, most of the time. Same with most of the world, for most of history. Villages trade to exchange their own excess stock for someone else's excess stock, not to survive, the vast majority of the time. There is no reason to think that halflings need significant trade to survive. [/QUOTE]
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