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General Tabletop Discussion
*Dungeons & Dragons
why do we have halflings and gnomes?
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<blockquote data-quote="JiffyPopTart" data-source="post: 8189528" data-attributes="member: 4881"><p>How about we just shift gears totally....lets look at dwarves as described...</p><p></p><p>They live in mountains...they live a long time...they do a lot of mining and crafting metals. Both those occupations take a lot of wood and fuel. Lets say a particular dwarven clan has hollowed out a giant underground dwarven city over the course of 1500 years (a bit less than 5 generations). Where are they getting their fuel from?</p><p></p><p>1. They can't be popping out of their forts and cutting down the local trees to get fuel. This would strip the place of useful lumber very quickly and leave nothing for day and days travel from their doorstep. The deforestation would be massive (on the scale of what happened to Haiti since the 1700s) leaving nothing growing for the dwarves to harvest.</p><p></p><p>2. Or maybe they could mine coal for their fuel. That can be found located underground, right? This leads you to a coal production death spiral of spending more and more coal to mine farther and farther from your city to find even more coal to allow you to continue mining for more coal.</p><p></p><p>3. Or, in many artworks, they could use some sort of underground lava stream to get free fuel. Except that one of the greater known dangers with surface volcanism is massive releases of deadly gasses, easily high enough in volume to kill an entire enclosed city.</p><p></p><p>I already know you have come up with 7 witty replies in your head about how the dwarves could still find wood, still get coal, and still use lava, and.....I AGREE WITH YOU. They can use all 3 in whatever quantity makes sense to play D&D.</p><p></p><p>I am now asking why you don't just make up those same answers for yourself on why halflings can't live in peaceful shires and you instead call them out as being "the big problem nobody else has".</p></blockquote><p></p>
[QUOTE="JiffyPopTart, post: 8189528, member: 4881"] How about we just shift gears totally....lets look at dwarves as described... They live in mountains...they live a long time...they do a lot of mining and crafting metals. Both those occupations take a lot of wood and fuel. Lets say a particular dwarven clan has hollowed out a giant underground dwarven city over the course of 1500 years (a bit less than 5 generations). Where are they getting their fuel from? 1. They can't be popping out of their forts and cutting down the local trees to get fuel. This would strip the place of useful lumber very quickly and leave nothing for day and days travel from their doorstep. The deforestation would be massive (on the scale of what happened to Haiti since the 1700s) leaving nothing growing for the dwarves to harvest. 2. Or maybe they could mine coal for their fuel. That can be found located underground, right? This leads you to a coal production death spiral of spending more and more coal to mine farther and farther from your city to find even more coal to allow you to continue mining for more coal. 3. Or, in many artworks, they could use some sort of underground lava stream to get free fuel. Except that one of the greater known dangers with surface volcanism is massive releases of deadly gasses, easily high enough in volume to kill an entire enclosed city. I already know you have come up with 7 witty replies in your head about how the dwarves could still find wood, still get coal, and still use lava, and.....I AGREE WITH YOU. They can use all 3 in whatever quantity makes sense to play D&D. I am now asking why you don't just make up those same answers for yourself on why halflings can't live in peaceful shires and you instead call them out as being "the big problem nobody else has". [/QUOTE]
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General Tabletop Discussion
*Dungeons & Dragons
why do we have halflings and gnomes?
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