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Community
General Tabletop Discussion
*Dungeons & Dragons
why do we have halflings and gnomes?
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<blockquote data-quote="Chaosmancer" data-source="post: 8191370" data-attributes="member: 6801228"><p>Hey, you know what else is in a rich town? </p><p></p><p>Soldiers. Ones with real weapons and training how to use them. Soldiers who can fight back and kill the raiders.</p><p></p><p>Oh, and I love how we've suddenly gone from "halflings have other crafts, they make finely crafted good for trade like glass figurines and finely made goods" to "well, that is iffy and unlikely to be found in a halfling town" . I know you won't answer, but which is it, do halflings make high quality crafts or not?</p><p></p><p>But sure, have your raiders go after highly defended towns with the soldiers who can kill them, instead of the halflings who will hit them with sticks until they go away.</p><p></p><p></p><p></p><p>Oh right, forest gnomes can talk to small animals. Do you have an explanation for the gods doing that too? Maybe the Gods taught the Rock Gnomes how to make clockwork toys?</p><p></p><p></p><p></p><p>Right. It is only me. Also, love how you completely skipped the very first part of my post, the one where I told you the premise you attacked was [USER=6914290]@Gammadoodler[/USER] 's and not mine. Funny that. Almost like you immediately veered away from talking to anyone else other than me. </p><p></p><p>You know, thinking about it, other than making snide comments about me and my positions to Oofta... have you engaged anyone else, about any aspect of this? Have you discussed Gammadoodlers insistence on not having magical solutions to the problem, since you believe that "the gods did it" is the correct answer? </p><p></p><p>Or are you more concerned with accusing me of twisting everything and having 30 IQ raiders than defending your actual position?</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8191370, member: 6801228"] Hey, you know what else is in a rich town? Soldiers. Ones with real weapons and training how to use them. Soldiers who can fight back and kill the raiders. Oh, and I love how we've suddenly gone from "halflings have other crafts, they make finely crafted good for trade like glass figurines and finely made goods" to "well, that is iffy and unlikely to be found in a halfling town" . I know you won't answer, but which is it, do halflings make high quality crafts or not? But sure, have your raiders go after highly defended towns with the soldiers who can kill them, instead of the halflings who will hit them with sticks until they go away. Oh right, forest gnomes can talk to small animals. Do you have an explanation for the gods doing that too? Maybe the Gods taught the Rock Gnomes how to make clockwork toys? Right. It is only me. Also, love how you completely skipped the very first part of my post, the one where I told you the premise you attacked was [USER=6914290]@Gammadoodler[/USER] 's and not mine. Funny that. Almost like you immediately veered away from talking to anyone else other than me. You know, thinking about it, other than making snide comments about me and my positions to Oofta... have you engaged anyone else, about any aspect of this? Have you discussed Gammadoodlers insistence on not having magical solutions to the problem, since you believe that "the gods did it" is the correct answer? Or are you more concerned with accusing me of twisting everything and having 30 IQ raiders than defending your actual position? [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
why do we have halflings and gnomes?
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