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General Tabletop Discussion
*Dungeons & Dragons
why do we have halflings and gnomes?
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<blockquote data-quote="Chaosmancer" data-source="post: 8191924" data-attributes="member: 6801228"><p>I didn't falsely attribute his arguments to you. I said they were his arguments, did you miss it? I did the whole @ thing and everything.</p><p></p><p>But, you never once counteracted his argument that halflings could make fine quality goods, in fact, you have stated repeatedly that halflings do trade, so they must have something worth trading for, which would be fine quality goods, unless they trade poor quality goods?</p><p></p><p></p><p></p><p>Wood Elves have their magic in the lore too, so again, am I to simply assume that all Wood elves have Pass Without a Trace?</p><p></p><p>You actually, not too long ago, lambasted me for assuming that humans had a feat, based on the variant human racial option, but now we are just going to go forward that all Deep gnomes have this ability, except for PC Deep Gnomes who don't have this ability because feats are optional?</p><p></p><p>All, by the way, to prove that gnomes were given magic by their gods (not taught which is what it actually says) to prove that halflings being kep safe by their gods isn't an extreme form of divine intervention.</p><p></p><p></p><p></p><p>Except no one has been referring to Deep Gnomes, they have been referring to the gnomes in the PHB, hence why everyone kept talking about Minor Illusion. And, actually, [USER=6704184]@doctorbadwolf[/USER] has repeatedly tried to limit this to the PHB, because he feels that Mordenkainen's is a load of crap and not worth the paper it is printed with.</p><p></p><p>Funny how you keep saying "nobody did this" and every time, I can find someone who did exactly that.</p><p></p><p></p><p></p><p>Really? This wasn't you?</p><p></p><p></p><p>Oh wait, I see the problem. I've been saying "guards" "militia" and "soldiers" all to refer to "people trained to use weapons and armor" and you were specifically talking about soldiers, so every town having guards is fine, but they can't have soldiers. </p><p></p><p>Silly me. So you are perfectly fine with armed and armored halfling guards in a village to rally to the defense of their neighbors, they just can't be armed and armored halfling soldiers. Do I have it right?</p><p></p><p></p><p></p><p></p><p>Your argument? You were the one who jumped into the discussion about what practical skills could be used to hide the village and declared that I was somehow wrong to even be having the discussion, after flailing about arguing with me about whether or not halflings can make crafts, which wasn't even the discussion being had. </p><p></p><p>A thing by the way, you are once more reversing position on. As, during that discussion, you went out of your way to insist halflings had many crafts of many professions, and now you want to claim they don't. </p><p></p><p>Oh, let me guess, it is the qualifier "finely made" that is making all the difference, isn't it? They can have crafts, they can trade, but they can't be finely made crafts, because then your argument about my raiders being 30 IQ because they target a halfling village that has nothing (except all the things you keep saying they have) instead of the rich human village overflowing with gold and gems wouldn't make much sense, would it?</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8191924, member: 6801228"] I didn't falsely attribute his arguments to you. I said they were his arguments, did you miss it? I did the whole @ thing and everything. But, you never once counteracted his argument that halflings could make fine quality goods, in fact, you have stated repeatedly that halflings do trade, so they must have something worth trading for, which would be fine quality goods, unless they trade poor quality goods? Wood Elves have their magic in the lore too, so again, am I to simply assume that all Wood elves have Pass Without a Trace? You actually, not too long ago, lambasted me for assuming that humans had a feat, based on the variant human racial option, but now we are just going to go forward that all Deep gnomes have this ability, except for PC Deep Gnomes who don't have this ability because feats are optional? All, by the way, to prove that gnomes were given magic by their gods (not taught which is what it actually says) to prove that halflings being kep safe by their gods isn't an extreme form of divine intervention. Except no one has been referring to Deep Gnomes, they have been referring to the gnomes in the PHB, hence why everyone kept talking about Minor Illusion. And, actually, [USER=6704184]@doctorbadwolf[/USER] has repeatedly tried to limit this to the PHB, because he feels that Mordenkainen's is a load of crap and not worth the paper it is printed with. Funny how you keep saying "nobody did this" and every time, I can find someone who did exactly that. Really? This wasn't you? Oh wait, I see the problem. I've been saying "guards" "militia" and "soldiers" all to refer to "people trained to use weapons and armor" and you were specifically talking about soldiers, so every town having guards is fine, but they can't have soldiers. Silly me. So you are perfectly fine with armed and armored halfling guards in a village to rally to the defense of their neighbors, they just can't be armed and armored halfling soldiers. Do I have it right? Your argument? You were the one who jumped into the discussion about what practical skills could be used to hide the village and declared that I was somehow wrong to even be having the discussion, after flailing about arguing with me about whether or not halflings can make crafts, which wasn't even the discussion being had. A thing by the way, you are once more reversing position on. As, during that discussion, you went out of your way to insist halflings had many crafts of many professions, and now you want to claim they don't. Oh, let me guess, it is the qualifier "finely made" that is making all the difference, isn't it? They can have crafts, they can trade, but they can't be finely made crafts, because then your argument about my raiders being 30 IQ because they target a halfling village that has nothing (except all the things you keep saying they have) instead of the rich human village overflowing with gold and gems wouldn't make much sense, would it? [/QUOTE]
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why do we have halflings and gnomes?
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