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why do we have halflings and gnomes?
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<blockquote data-quote="Chaosmancer" data-source="post: 8194012" data-attributes="member: 6801228"><p>Look man, it isn't fair to you, but after I spend 45 minutes to an hour responding to Max, I'm exhausted when I got to this post. So, I'm skipping things because I can't spend another hour and a half on this thread. </p><p></p><p>6) There might be smaller pastoral towns. Many of them are attacked by raiders. The only other specific examples we got from the Ten Towns, when I looked into them, they had guards, soldiers, militias, I don't remember the exact wording. I remember it was 25 people which was 16% of the population of the town. The other town had a dedicated temple to the God of Warriors, and a famous armory which raises questions "who is buying these weapons and armor on a regular enough schedule to keep them in business?" </p><p></p><p>7) And how do they hide their villages? Divine Intervention. What luck allows them to always avoid notice? Divine Intervention. This has been a point of contention, I know, but that is the narrative that is being pushed. </p><p></p><p>8) Dissociated is bad. It means they don't fit into the world, and that is a sign of poor world building.</p><p></p><p></p><p></p><p>Because.... they.... should.... allocate.... resources.... to.... defense....since..... living...... is ..... important..... and..... allocating...... resources...... to...... pleasant......expeirences..... includes...... trading...... for...... things...... they...... don't...... already....... have......</p><p></p><p>Did spacing out every word help you like you thought it would help me?</p><p></p><p></p><p></p><p>Halflings making high quality meals is in the lore. That isn't up for debate. </p><p></p><p>You insisted that if humans had access to easily grown spices, they wouldn't grow them because they are all commercial farmers. That is what I challenged. Not that halflings are trying to be millionaires, that isn't part of the discussion at all. The point was if there is a plant halflings can grow, other people would grow it. </p><p></p><p>That has nothing to do with money. Money is a means to an end. One of those ends is buying things to improve foods. If you can grow them easily at your own farm without impacting your ability to grow food significantly... you are saving money. You are getting for "free" what you otherwise would have to pay for. </p><p></p><p>How many people are going to turn down a price of free? And since these spices tend to be more expensive than the food, then growing them would increase profits if they had excess.</p><p></p><p></p><p></p><p></p><p>We have very different experiences. Your interpretation of stealth is not usual.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8194012, member: 6801228"] Look man, it isn't fair to you, but after I spend 45 minutes to an hour responding to Max, I'm exhausted when I got to this post. So, I'm skipping things because I can't spend another hour and a half on this thread. 6) There might be smaller pastoral towns. Many of them are attacked by raiders. The only other specific examples we got from the Ten Towns, when I looked into them, they had guards, soldiers, militias, I don't remember the exact wording. I remember it was 25 people which was 16% of the population of the town. The other town had a dedicated temple to the God of Warriors, and a famous armory which raises questions "who is buying these weapons and armor on a regular enough schedule to keep them in business?" 7) And how do they hide their villages? Divine Intervention. What luck allows them to always avoid notice? Divine Intervention. This has been a point of contention, I know, but that is the narrative that is being pushed. 8) Dissociated is bad. It means they don't fit into the world, and that is a sign of poor world building. Because.... they.... should.... allocate.... resources.... to.... defense....since..... living...... is ..... important..... and..... allocating...... resources...... to...... pleasant......expeirences..... includes...... trading...... for...... things...... they...... don't...... already....... have...... Did spacing out every word help you like you thought it would help me? Halflings making high quality meals is in the lore. That isn't up for debate. You insisted that if humans had access to easily grown spices, they wouldn't grow them because they are all commercial farmers. That is what I challenged. Not that halflings are trying to be millionaires, that isn't part of the discussion at all. The point was if there is a plant halflings can grow, other people would grow it. That has nothing to do with money. Money is a means to an end. One of those ends is buying things to improve foods. If you can grow them easily at your own farm without impacting your ability to grow food significantly... you are saving money. You are getting for "free" what you otherwise would have to pay for. How many people are going to turn down a price of free? And since these spices tend to be more expensive than the food, then growing them would increase profits if they had excess. We have very different experiences. Your interpretation of stealth is not usual. [/QUOTE]
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why do we have halflings and gnomes?
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