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General Tabletop Discussion
*Dungeons & Dragons
why do we have halflings and gnomes?
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<blockquote data-quote="Vaalingrade" data-source="post: 8194556" data-attributes="member: 82524"><p>Minigiant, </p><p></p><p>I'm not saying to be snarky or mean or anything, but while you say you don't hate halflings, is it possible you harbor an unexamined bias against them?</p><p></p><p>You seem to prefer darker, more militant stories and worlds. The idea of a society of peaceful agrarians who are untroubled by war and strife, living for food and song and comfort goes against your preferred aesthetic. It may even grate at you like a thousand nails on a thousand chalkboards.</p><p></p><p>And rather than accept this as an affront to your personal sense of how a fantasy world should be, are you perhaps trying to rationalize that they, as written, simply shouldn't be? Cobbling together what seems to you canonical and logical arguments that you don't want to see refuted?</p><p></p><p>I get it. I felt the same way about gnomes. Gnomes are goofy little jerks that exist in many settings just to make magitech and steampunk elements (some of my favorite things) look like a joke.</p><p></p><p>for a long time, I railed against them; how they're either halflings with a gimmick or dwarves with the serial numbers filed off and thus redundant. I even gave them an unnecessarily awful extinction event in my original concept campaign setting. But as I go along, I realize I don't have to justify not liking gnomes. I don't have to prostheletize the unworthiness of gnomes. I can just plan hate them without trying to fight everyone that likes them.</p><p></p><p>And that gives me peace.</p><p></p><p>That and the Gravity Falls portrayal of gnomes as sapient pests.</p></blockquote><p></p>
[QUOTE="Vaalingrade, post: 8194556, member: 82524"] Minigiant, I'm not saying to be snarky or mean or anything, but while you say you don't hate halflings, is it possible you harbor an unexamined bias against them? You seem to prefer darker, more militant stories and worlds. The idea of a society of peaceful agrarians who are untroubled by war and strife, living for food and song and comfort goes against your preferred aesthetic. It may even grate at you like a thousand nails on a thousand chalkboards. And rather than accept this as an affront to your personal sense of how a fantasy world should be, are you perhaps trying to rationalize that they, as written, simply shouldn't be? Cobbling together what seems to you canonical and logical arguments that you don't want to see refuted? I get it. I felt the same way about gnomes. Gnomes are goofy little jerks that exist in many settings just to make magitech and steampunk elements (some of my favorite things) look like a joke. for a long time, I railed against them; how they're either halflings with a gimmick or dwarves with the serial numbers filed off and thus redundant. I even gave them an unnecessarily awful extinction event in my original concept campaign setting. But as I go along, I realize I don't have to justify not liking gnomes. I don't have to prostheletize the unworthiness of gnomes. I can just plan hate them without trying to fight everyone that likes them. And that gives me peace. That and the Gravity Falls portrayal of gnomes as sapient pests. [/QUOTE]
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why do we have halflings and gnomes?
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