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General Tabletop Discussion
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why do we have halflings and gnomes?
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<blockquote data-quote="Minigiant" data-source="post: 8194829" data-attributes="member: 63508"><p>So?</p><p>Doesnt mean that farming villages didn't have militias and answer to a higher power that managed the safety of the region.</p><p></p><p></p><p></p><p>No.</p><p>I mean I prefer a game where my adventurer PC makes sense existing.</p><p></p><p>And the halfling write up runs completely contrary.</p><p></p><p>Hell many of the old school DMs run pretty grim games that I can't deal with in long doses. Then many of them run halflings like careless buffons who <strong>die by the dozen</strong> the second they leave home.</p><p></p><p>I like heroic fantasy. And it requires some danger and people who at least <em>mindful</em> of it and <em>act</em> accordingly. So the more you have halfling act different then the norm, the more explanation for it is needed so they don't feel <em>alien</em>.</p><p></p><p></p><p></p><p></p><p>But I don't hate halflings.</p><p></p><p>I <strong>love</strong> 3e and 4e halflings.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8194829, member: 63508"] So? Doesnt mean that farming villages didn't have militias and answer to a higher power that managed the safety of the region. No. I mean I prefer a game where my adventurer PC makes sense existing. And the halfling write up runs completely contrary. Hell many of the old school DMs run pretty grim games that I can't deal with in long doses. Then many of them run halflings like careless buffons who [B]die by the dozen[/B] the second they leave home. I like heroic fantasy. And it requires some danger and people who at least [I]mindful[/I] of it and [I]act[/I] accordingly. So the more you have halfling act different then the norm, the more explanation for it is needed so they don't feel [I]alien[/I]. But I don't hate halflings. I [B]love[/B] 3e and 4e halflings. [/QUOTE]
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why do we have halflings and gnomes?
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