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why do we have halflings and gnomes?
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<blockquote data-quote="Vaalingrade" data-source="post: 8194900" data-attributes="member: 82524"><p>That sounds like a 'them' problem. They seem to be perfectly fine not putting in gnomes or bards if they don't want them. So why are they forcing themselves to use the halflings they don't understand?</p><p></p><p>Well...</p><p>1) Giants are naughty words. There's no particular reason for them to be other than to justify murdering them, but they aren't carefree because they are all awful.</p><p></p><p>2) Halflings are not naughty words. There's no overt reason to racism them to death and they're good neighbors. Unless you yourself are an naughty word, there's no reason to attack them.</p><p></p><p>3) In a land of militant jaggoffs yearning to find people to kill and loot, the Giants are more visible targets, which would take the attention off the 3ft dudes who don't even care about keeping good loots. The 'good' villainous races are off slaughtering the 'evil' ones, the evil ones are attacking and sacking the 'good' ones for the loot they stole from the first guys, and it's not worth the effort to divert resources into finding and killing halflings whose defeat would fill the coffers with potpies and blackberry buckles.</p><p></p><p>4) There is an actual human reaction to child-like things that reduces aggression and makes it harder to commit violence toward them. If other humanoids are anything like humans, there may be an innate taboo against killing them which only gets broken by the desperate and the stupid.</p><p></p><p>5) If they really are living in a hellish death world, it might not be being carefree as much as Darkness Induced Apathy where so much crap is wrong that they just don't give the basic elements of a damn anymore about danger.</p></blockquote><p></p>
[QUOTE="Vaalingrade, post: 8194900, member: 82524"] That sounds like a 'them' problem. They seem to be perfectly fine not putting in gnomes or bards if they don't want them. So why are they forcing themselves to use the halflings they don't understand? Well... 1) Giants are naughty words. There's no particular reason for them to be other than to justify murdering them, but they aren't carefree because they are all awful. 2) Halflings are not naughty words. There's no overt reason to racism them to death and they're good neighbors. Unless you yourself are an naughty word, there's no reason to attack them. 3) In a land of militant jaggoffs yearning to find people to kill and loot, the Giants are more visible targets, which would take the attention off the 3ft dudes who don't even care about keeping good loots. The 'good' villainous races are off slaughtering the 'evil' ones, the evil ones are attacking and sacking the 'good' ones for the loot they stole from the first guys, and it's not worth the effort to divert resources into finding and killing halflings whose defeat would fill the coffers with potpies and blackberry buckles. 4) There is an actual human reaction to child-like things that reduces aggression and makes it harder to commit violence toward them. If other humanoids are anything like humans, there may be an innate taboo against killing them which only gets broken by the desperate and the stupid. 5) If they really are living in a hellish death world, it might not be being carefree as much as Darkness Induced Apathy where so much crap is wrong that they just don't give the basic elements of a damn anymore about danger. [/QUOTE]
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why do we have halflings and gnomes?
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