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General Tabletop Discussion
*Dungeons & Dragons
why do we have halflings and gnomes?
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<blockquote data-quote="Chaosmancer" data-source="post: 8197000" data-attributes="member: 6801228"><p>You know, I was going to argue something else, but here is a thought that occurred to me. </p><p></p><p>Where is all this free land that have these towns settling? Not just free land, free farmable, fertile land that is mostly completely safe from all monster attacks. Why isn't it controlled by someone? You've got roads, you've got trade networks, but you don't have large kingdoms? Or even lots of little kingdoms? </p><p></p><p>I mean, you are telling me there are acres and acres and miles and miles of unclaimed, fertile land, connecting major centers of power, that aren't under threat of monster attack, and no one is claiming them? </p><p></p><p>How? How do you justify that?</p><p></p><p></p><p></p><p>Have I seen what? The idea that guards protect a village? Well, every single thing that is ever produced is set in a world, so it is automatically campaign specific. So, I'm not sure what you want from me here. Do you want me to say that Guards and Veterans don't exist in these villages? </p><p></p><p>That would go against your own post right here, I'll underline and bold it again for you</p><p></p><p></p><p></p><p>And yet, the moment I said "that's what I was talking about" you immediately accuse me of demanding percentages of the population, and where in a non-setting specific publication have I ever seen mention of guards and veterans and so on in a village. </p><p></p><p>So... you said there is no reason they wouldn't have them, then attacked me for saying they would have them. Which is it? </p><p></p><p>Do they only have guards if I can find a standard percentage of non-setting specific rules for every single race in DnD that is a universal standard for all worlds? Or do they have them because, like you said, there is no reason not to. And plenty of reasons as I have pointed out to have them. </p><p></p><p>Do you agree with yourself or not?</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8197000, member: 6801228"] You know, I was going to argue something else, but here is a thought that occurred to me. Where is all this free land that have these towns settling? Not just free land, free farmable, fertile land that is mostly completely safe from all monster attacks. Why isn't it controlled by someone? You've got roads, you've got trade networks, but you don't have large kingdoms? Or even lots of little kingdoms? I mean, you are telling me there are acres and acres and miles and miles of unclaimed, fertile land, connecting major centers of power, that aren't under threat of monster attack, and no one is claiming them? How? How do you justify that? Have I seen what? The idea that guards protect a village? Well, every single thing that is ever produced is set in a world, so it is automatically campaign specific. So, I'm not sure what you want from me here. Do you want me to say that Guards and Veterans don't exist in these villages? That would go against your own post right here, I'll underline and bold it again for you And yet, the moment I said "that's what I was talking about" you immediately accuse me of demanding percentages of the population, and where in a non-setting specific publication have I ever seen mention of guards and veterans and so on in a village. So... you said there is no reason they wouldn't have them, then attacked me for saying they would have them. Which is it? Do they only have guards if I can find a standard percentage of non-setting specific rules for every single race in DnD that is a universal standard for all worlds? Or do they have them because, like you said, there is no reason not to. And plenty of reasons as I have pointed out to have them. Do you agree with yourself or not? [/QUOTE]
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why do we have halflings and gnomes?
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