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Why do we have such different experiences?
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<blockquote data-quote="billd91" data-source="post: 4633408" data-attributes="member: 3400"><p>A lot of this comes down to options and how individual game groups make use of them. And I'm not just talking about adding splat books, but real fundamental options about what style of game to play, what sorts of adventures, what sorts of characters. Add on to that the options DMs have in what opponents to present, how to present them, and so on. </p><p></p><p>And we haven't even gotten to the application of the rules yet! But once we do, which rules to emphasize, which rules to de-emphasize, which rules to ignore completely or change.</p><p></p><p>The variations are <em>considerable</em>. Sometimes I marvel that there are broadly shared experiences at all.</p></blockquote><p></p>
[QUOTE="billd91, post: 4633408, member: 3400"] A lot of this comes down to options and how individual game groups make use of them. And I'm not just talking about adding splat books, but real fundamental options about what style of game to play, what sorts of adventures, what sorts of characters. Add on to that the options DMs have in what opponents to present, how to present them, and so on. And we haven't even gotten to the application of the rules yet! But once we do, which rules to emphasize, which rules to de-emphasize, which rules to ignore completely or change. The variations are [i]considerable[/i]. Sometimes I marvel that there are broadly shared experiences at all. [/QUOTE]
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