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General Tabletop Discussion
D&D Older Editions
Why do we have this class? Answer Flavor(source) , Role (and Role Flex), Range and Approach.
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<blockquote data-quote="Garthanos" data-source="post: 7865094" data-attributes="member: 82504"><p>In 4e the reasons for a particular class often seems well somewhat obvious this perhaps due to explicit Power Sources, Explicit Roles. Range focus and well something I am thinking of as approach. Approach is the frosting it's the little details like the Fighters damned if you do damned if you don't or the Sword mages kiting technique.</p><p></p><p>Source is a flavor arrangement provided by the game designers not everyone wants to do that form of lifting even if they can. I could reflavor a Fighter have his donning armor be performing a ritual that creates a runic sphere of protection which defends him and which inhibits movement analogously to heavy armor and which is incompatible with large amounts of metal of other armors etc.</p><p></p><p>In spite of the Developers saying we do not want to do slot filling. Roles really do define a direction for capability what function does the class take. So yes I do see a need for Martial Controller options</p><p></p><p>The Martial Artist with its flurries bringing on melee controller to martial even if we accept the hunter as a valid chassis for ranged controller for martial.</p><p></p><p>Note while I do not include distinct mechanics in my list they may sneak in with other elements but they are not the point. </p><p></p><p>Edit: thought to be continued... posted before its done.</p></blockquote><p></p>
[QUOTE="Garthanos, post: 7865094, member: 82504"] In 4e the reasons for a particular class often seems well somewhat obvious this perhaps due to explicit Power Sources, Explicit Roles. Range focus and well something I am thinking of as approach. Approach is the frosting it's the little details like the Fighters damned if you do damned if you don't or the Sword mages kiting technique. Source is a flavor arrangement provided by the game designers not everyone wants to do that form of lifting even if they can. I could reflavor a Fighter have his donning armor be performing a ritual that creates a runic sphere of protection which defends him and which inhibits movement analogously to heavy armor and which is incompatible with large amounts of metal of other armors etc. In spite of the Developers saying we do not want to do slot filling. Roles really do define a direction for capability what function does the class take. So yes I do see a need for Martial Controller options The Martial Artist with its flurries bringing on melee controller to martial even if we accept the hunter as a valid chassis for ranged controller for martial. Note while I do not include distinct mechanics in my list they may sneak in with other elements but they are not the point. Edit: thought to be continued... posted before its done. [/QUOTE]
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General Tabletop Discussion
D&D Older Editions
Why do we have this class? Answer Flavor(source) , Role (and Role Flex), Range and Approach.
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