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General Tabletop Discussion
D&D Older Editions
Why do we have this class? Answer Flavor(source) , Role (and Role Flex), Range and Approach.
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<blockquote data-quote="EzekielRaiden" data-source="post: 7865121" data-attributes="member: 6790260"><p>I think the designers were quite serious about not doing slot-filling, which is the very reason they never made a totally distinct Martial Controller class. That is, the team really did only make classes when they had an <em>idea</em> or a <em>story</em> that wanted telling. And I think the class that best represents this (though there are others that are more or less similar) is the Avenger. It's a neat thematic idea--"divine internal investigations," one might say, or "legbreakers of the gods"--that wasn't represented very well by the existing classes (at best it <em>resembles</em> a Rogue with significant Divine MC investment), but which had growing cultural cachet. People made comparisons to Ezio Auditore from <em>Assassin's Creed</em>, and I think they were absolutely right to do so, the timing is almost perfect (AC1 released Nov 2007; PHB2 released March 2009) and the idea was interesting both mechanically and thematically.</p><p></p><p>Swordmages, Shamans, and Wardens are similar, though the first two already had <em>some</em> representation in D&D mechanics previously.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 7865121, member: 6790260"] I think the designers were quite serious about not doing slot-filling, which is the very reason they never made a totally distinct Martial Controller class. That is, the team really did only make classes when they had an [I]idea[/I] or a [I]story[/I] that wanted telling. And I think the class that best represents this (though there are others that are more or less similar) is the Avenger. It's a neat thematic idea--"divine internal investigations," one might say, or "legbreakers of the gods"--that wasn't represented very well by the existing classes (at best it [I]resembles[/I] a Rogue with significant Divine MC investment), but which had growing cultural cachet. People made comparisons to Ezio Auditore from [I]Assassin's Creed[/I], and I think they were absolutely right to do so, the timing is almost perfect (AC1 released Nov 2007; PHB2 released March 2009) and the idea was interesting both mechanically and thematically. Swordmages, Shamans, and Wardens are similar, though the first two already had [I]some[/I] representation in D&D mechanics previously. [/QUOTE]
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Community
General Tabletop Discussion
D&D Older Editions
Why do we have this class? Answer Flavor(source) , Role (and Role Flex), Range and Approach.
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