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General Tabletop Discussion
*Pathfinder & Starfinder
Why do we need Encounter Powers?
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<blockquote data-quote="D'karr" data-source="post: 5726274" data-attributes="member: 336"><p>I very much prefer encounter powers to the essentials alternative. I find it provides multiple options to "building" your character.</p><p></p><p>In a sense, the encounter powers I choose help define my character's "fighting style". In essentials I find that the character has one style and it's not very modifiable. </p><p></p><p>Take for example the encounter powers of a single class, the rogue. Depending on your encounter power selection you could be built for hit and run tactics, for controlling tactics, for outrageous damage output, or even a combination of any of those styles. With the essentials thief, you pretty much have one trick, and it feels limiting.</p><p></p><p>I've played both classes in multiple games and I've come to prefer the rogue, any build, to the Thief.</p></blockquote><p></p>
[QUOTE="D'karr, post: 5726274, member: 336"] I very much prefer encounter powers to the essentials alternative. I find it provides multiple options to "building" your character. In a sense, the encounter powers I choose help define my character's "fighting style". In essentials I find that the character has one style and it's not very modifiable. Take for example the encounter powers of a single class, the rogue. Depending on your encounter power selection you could be built for hit and run tactics, for controlling tactics, for outrageous damage output, or even a combination of any of those styles. With the essentials thief, you pretty much have one trick, and it feels limiting. I've played both classes in multiple games and I've come to prefer the rogue, any build, to the Thief. [/QUOTE]
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Community
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Why do we need Encounter Powers?
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