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Why do we need thieves??
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<blockquote data-quote="1QD" data-source="post: 9807642" data-attributes="member: 7053892"><p>Or you could just ask???</p><p>As far as market research goes...no not in an official capacity anyways. The book has for a long time now been written in it's complete form. It is highly unlikely that anything said on this forum would have any effect on my book. What I am here to do is learn about the people who may be my target audience. The tone they use, the moods, and how passionately they feel about their own preferences. Just as you might seek to test me, I also have that same desire. So if your curious I fully invite you to just ask me directly. If it isn't too revealing I will share.</p><p></p><p>That said, perhaps it is just the fact it is an online community but I find people in general more eager to be confrontational, or disrespectful rather than open minded. An online community that would meet my needs would be open minded, fair and offer constructive criticism. People would be eager to try out my system, and find out more. Instead I find little of that and in its place an almost hostile environment. As far as I know no one here holds a degree in Roleplaying games so as far as I can tell, many of us will come with our own preferences, ideas, and presentation of how things might be.</p><p></p><p>At the same time it is also fair to assume that people may have a different approach. I am aware many of you have perhaps vast experience in a multitude of gaming areas. That said what doesn't work for you, might work for me. What you might focus on could be game balance, where my focus might be character expression and roles. Despite your vast knowledge, someone may have found a way to make it work. I have told people since the beginning, Do not play my system like DnD, you will not do well. And in this case I might suggest that those of you comparing this to what you think an RPG should be, might be surprised when it is not what you think it is..</p><p></p><p>I make no claims about knowing everything or being more experienced or any other ego based claim. I am passionate about my work and have put a lot into it, not just the work but the thought as well. My work could speak for itself, but before it can, I need a community. Support is paramount, nothing is more transparent than that.</p></blockquote><p></p>
[QUOTE="1QD, post: 9807642, member: 7053892"] Or you could just ask??? As far as market research goes...no not in an official capacity anyways. The book has for a long time now been written in it's complete form. It is highly unlikely that anything said on this forum would have any effect on my book. What I am here to do is learn about the people who may be my target audience. The tone they use, the moods, and how passionately they feel about their own preferences. Just as you might seek to test me, I also have that same desire. So if your curious I fully invite you to just ask me directly. If it isn't too revealing I will share. That said, perhaps it is just the fact it is an online community but I find people in general more eager to be confrontational, or disrespectful rather than open minded. An online community that would meet my needs would be open minded, fair and offer constructive criticism. People would be eager to try out my system, and find out more. Instead I find little of that and in its place an almost hostile environment. As far as I know no one here holds a degree in Roleplaying games so as far as I can tell, many of us will come with our own preferences, ideas, and presentation of how things might be. At the same time it is also fair to assume that people may have a different approach. I am aware many of you have perhaps vast experience in a multitude of gaming areas. That said what doesn't work for you, might work for me. What you might focus on could be game balance, where my focus might be character expression and roles. Despite your vast knowledge, someone may have found a way to make it work. I have told people since the beginning, Do not play my system like DnD, you will not do well. And in this case I might suggest that those of you comparing this to what you think an RPG should be, might be surprised when it is not what you think it is.. I make no claims about knowing everything or being more experienced or any other ego based claim. I am passionate about my work and have put a lot into it, not just the work but the thought as well. My work could speak for itself, but before it can, I need a community. Support is paramount, nothing is more transparent than that. [/QUOTE]
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