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General Tabletop Discussion
*Pathfinder & Starfinder
Why do we really need HP to represent things other than physical injuries?
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<blockquote data-quote="Fanaelialae" data-source="post: 5828255" data-attributes="member: 53980"><p>Sounds like the fighters in your game break a lot of bones in their chests. Lucky that those ribs never puncture their lungs, and that hp loss never results in them breaking anything "mechanically important" (like an arm or a leg).</p><p></p><p>For me, this sort of thing is acceptable is small doses. It's certainly heroic for a fighter to still be fighting when lesser men couldn't. However, if it happens constantly (as is likely in high level D&D game) it stretches my sense of versimilitude to the point of incredulity.</p><p></p><p>I'd rather describe that as a deadly attack that was turned at the last possible moment by the fighter's great skill at arms. However, the effort thereof leaves him unsteady and more open to the next attack. Having the skill to avoid an attack that would have killed a lesser man is also heroic, but doesn't result in the same issues (as above) for me.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 5828255, member: 53980"] Sounds like the fighters in your game break a lot of bones in their chests. Lucky that those ribs never puncture their lungs, and that hp loss never results in them breaking anything "mechanically important" (like an arm or a leg). For me, this sort of thing is acceptable is small doses. It's certainly heroic for a fighter to still be fighting when lesser men couldn't. However, if it happens constantly (as is likely in high level D&D game) it stretches my sense of versimilitude to the point of incredulity. I'd rather describe that as a deadly attack that was turned at the last possible moment by the fighter's great skill at arms. However, the effort thereof leaves him unsteady and more open to the next attack. Having the skill to avoid an attack that would have killed a lesser man is also heroic, but doesn't result in the same issues (as above) for me. [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why do we really need HP to represent things other than physical injuries?
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