Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Why do you GM for strangers online or at conventions? What do you get out of it?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jd Smith1" data-source="post: 8730715" data-attributes="member: 6998052"><p>I switched to online gaming last year as my local game community is dying out, and frankly, it is far better than any other gaming I've had since 1979.</p><p></p><p>I've used VTT at the table for over a decade, so that aspect is familiar, but what I love about online gaming is that you can find good, reliable players in quantity. There was a short learning curve in terms of posting openings and interviewing prospective players, but in the last year I have kept three groups full with zero effort. With a largely infinite pool of players, there has been no tolerating marginal or high maintenance players simply to make table count or because they have a friend in the group, no struggles to keep a group fully manned. Any player who doesn't measure up gets booted, and the next one of the waiting list gets called off the bench.</p><p></p><p>And then there's the beauty of no commuting to the game, or lugging all the gaming stuff around (I live in the country so although I was always the GM, I never hosted the game). At thirty minutes before the hour I stroll into my office, hook up my headphones, and begin my pre-game checklist. The players pop up on Discord chat (we don't use video) and BS a bit, and then at the stroke of the hour, we commence. </p><p></p><p>At the end of the session, we log off, I hook up my headphones to recharge, update the game support site, log in reward points on the PCs sheets...and I'm home. </p><p></p><p>Comfort, convenience, and unlimited quality players; I'll never F2F again.</p></blockquote><p></p>
[QUOTE="Jd Smith1, post: 8730715, member: 6998052"] I switched to online gaming last year as my local game community is dying out, and frankly, it is far better than any other gaming I've had since 1979. I've used VTT at the table for over a decade, so that aspect is familiar, but what I love about online gaming is that you can find good, reliable players in quantity. There was a short learning curve in terms of posting openings and interviewing prospective players, but in the last year I have kept three groups full with zero effort. With a largely infinite pool of players, there has been no tolerating marginal or high maintenance players simply to make table count or because they have a friend in the group, no struggles to keep a group fully manned. Any player who doesn't measure up gets booted, and the next one of the waiting list gets called off the bench. And then there's the beauty of no commuting to the game, or lugging all the gaming stuff around (I live in the country so although I was always the GM, I never hosted the game). At thirty minutes before the hour I stroll into my office, hook up my headphones, and begin my pre-game checklist. The players pop up on Discord chat (we don't use video) and BS a bit, and then at the stroke of the hour, we commence. At the end of the session, we log off, I hook up my headphones to recharge, update the game support site, log in reward points on the PCs sheets...and I'm home. Comfort, convenience, and unlimited quality players; I'll never F2F again. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why do you GM for strangers online or at conventions? What do you get out of it?
Top