Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Why Do You Hate An RPG System?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ratskinner" data-source="post: 7900365" data-attributes="member: 6688937"><p>Yeah, but, beyond that fact that your chosen aspects are supposed to represent the character you wanted to play...you're not <u>forced</u> to, its an offer. Like, "Hey, here's an opportunity to play your character", bonus FP offered up front. Don't like it. You can just buy it off with a Fate point.* You can even have the situation where you have "a wash" where two aspects contradict and you pay nothing in sum. Honestly, its a much gentler way of handling things than "That doesn't seem like an LG act to me, you're character looses all his powers until he repents." (Although much more ubiquitous, in play, to be sure.) Honestly, I have difficulty imagining a system more suited to directly enforce the weight or admixture of advantageous and disadvantageous traits.</p><p></p><p>Additionally, in the most recent Fate incarnations, that sounds more likely to be a self-compel. So, the player of the <em>mischievous thieving space raccoon</em> suggests to the GM "Hey, so these battery things are probably really shiny and useful, like I, as a mischievous thieving space raccoon would take a couple, yeah?" Boom, consequences generated and paid for with a Fate point. </p><p></p><p>*For example: You might be a <em>implusive thief</em> but also <em>raised to be a good catholic boy. </em>So the GM compels you to steal the golden cross, then you immediately self-compel/invoke to put it back in a fit of guilt. Heck, if you play it right, you can come away with two FP for roleplaying the conflict between the aspects. e.g. Go to confession to return the cross (and point it out to the GM), then the priest gives you a penance. (Fate examples can get notoriously tricky because it can depend a lot on the narrative.) </p><p></p><p>Like I said. It just seems like an odd part of the common complaint about Fate points to me. I'm certainly not saying that they must be universally loved.</p></blockquote><p></p>
[QUOTE="Ratskinner, post: 7900365, member: 6688937"] Yeah, but, beyond that fact that your chosen aspects are supposed to represent the character you wanted to play...you're not [U]forced[/U] to, its an offer. Like, "Hey, here's an opportunity to play your character", bonus FP offered up front. Don't like it. You can just buy it off with a Fate point.* You can even have the situation where you have "a wash" where two aspects contradict and you pay nothing in sum. Honestly, its a much gentler way of handling things than "That doesn't seem like an LG act to me, you're character looses all his powers until he repents." (Although much more ubiquitous, in play, to be sure.) Honestly, I have difficulty imagining a system more suited to directly enforce the weight or admixture of advantageous and disadvantageous traits. Additionally, in the most recent Fate incarnations, that sounds more likely to be a self-compel. So, the player of the [I]mischievous thieving space raccoon[/I] suggests to the GM "Hey, so these battery things are probably really shiny and useful, like I, as a mischievous thieving space raccoon would take a couple, yeah?" Boom, consequences generated and paid for with a Fate point. *For example: You might be a [I]implusive thief[/I] but also [I]raised to be a good catholic boy. [/I]So the GM compels you to steal the golden cross, then you immediately self-compel/invoke to put it back in a fit of guilt. Heck, if you play it right, you can come away with two FP for roleplaying the conflict between the aspects. e.g. Go to confession to return the cross (and point it out to the GM), then the priest gives you a penance. (Fate examples can get notoriously tricky because it can depend a lot on the narrative.) Like I said. It just seems like an odd part of the common complaint about Fate points to me. I'm certainly not saying that they must be universally loved. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why Do You Hate An RPG System?
Top