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Why Do You Hate An RPG System?
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<blockquote data-quote="Manbearcat" data-source="post: 7909024" data-attributes="member: 6696971"><p>This is fundamentally misunderstanding how the brain works Saelorn.</p><p></p><p>Positive reinforcement (even "altruism") releases dopamine. The brain receives it and then associates the keying behavior with the good feeling. </p><p></p><p>Feedback loop complete.</p><p></p><p>This works with behavior that is (everything from a "fix", to how it engages with your life-system holistically, and from a base utility perspective) good for you and bad for you and behavior that is both simultaneously.</p><p></p><p>You feel your character's want while you simultaneously want-by-proxy (Fate Point), and even though you know it may cause you a downstream (or even immediate) problem, the agency-hijacking-machinery is potent. Maybe you exert your will over the machinery...maybe the machinery exerts its will over you. Fate (and games that use similar machinery) just works to simulate this agency-hijacking process and does it pretty damn well.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 7909024, member: 6696971"] This is fundamentally misunderstanding how the brain works Saelorn. Positive reinforcement (even "altruism") releases dopamine. The brain receives it and then associates the keying behavior with the good feeling. Feedback loop complete. This works with behavior that is (everything from a "fix", to how it engages with your life-system holistically, and from a base utility perspective) good for you and bad for you and behavior that is both simultaneously. You feel your character's want while you simultaneously want-by-proxy (Fate Point), and even though you know it may cause you a downstream (or even immediate) problem, the agency-hijacking-machinery is potent. Maybe you exert your will over the machinery...maybe the machinery exerts its will over you. Fate (and games that use similar machinery) just works to simulate this agency-hijacking process and does it pretty damn well. [/QUOTE]
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