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Why Do You Hate An RPG System?
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<blockquote data-quote="Thomas Shey" data-source="post: 8477872" data-attributes="member: 7026617"><p>Eh. There are few problems I've seen in D&D and adjacent system campaigns I haven't seen in others. I'm willing to accept that you're going to have different problems in trad games and some non-trad, but I don't think the random body of players is not going to have some of the same sociodynamic issues that I've seen time and again over the years in different group.</p><p></p><p></p><p></p><p>Well, there's always the issue of hating on only one or two of those sorts of things (say, big linear die rolls of the D20/D100 stripe) while liking the rest of the feel. You can probably find games out there that avoid the one while still having the others, but there's always the "finding players/GMs" problem then. That sort of D&D heartbreaker can sometimes be harder to find others to play with than systems radically different like the Hero System or Runequest.</p></blockquote><p></p>
[QUOTE="Thomas Shey, post: 8477872, member: 7026617"] Eh. There are few problems I've seen in D&D and adjacent system campaigns I haven't seen in others. I'm willing to accept that you're going to have different problems in trad games and some non-trad, but I don't think the random body of players is not going to have some of the same sociodynamic issues that I've seen time and again over the years in different group. Well, there's always the issue of hating on only one or two of those sorts of things (say, big linear die rolls of the D20/D100 stripe) while liking the rest of the feel. You can probably find games out there that avoid the one while still having the others, but there's always the "finding players/GMs" problem then. That sort of D&D heartbreaker can sometimes be harder to find others to play with than systems radically different like the Hero System or Runequest. [/QUOTE]
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