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Why do you hate meta-gaming? (And what does it mean to you?)
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<blockquote data-quote="The Crimson Binome" data-source="post: 6809537" data-attributes="member: 6775031"><p>Nobody's perfect, but at least you can try. Everyone tries in good faith, and hopefully the end result is close enough that everyone has fun with the experience. That's most of what people are complaining about, when it comes to meta-gaming, is that someone is forgetting the premise and not acting in good faith. You can usually tell when someone is making a reasonable attempt to keep player knowledge separate from character knowledge. (You don't need to <em>prove</em> anything, because this is a social activity, and you don't need a reason to stop socializing with someone; simply disliking them is sufficient justification to kick them from the group.)</p><p></p><p>It also helps to remember that we aren't (usually) playing in anything like real Medieval Europe, but rather in a fantasy world that is inspired by widely-understood tropes. One of the reasons why fantasy is so popular (as compared to science fiction) is that people are familiar enough with the tropes that we can trust them to fill in the unexplained gaps with things that are genre-appropriate, and they aren't <em>too</em> far off between different players. A good GM will give you enough information that you can make reasonable in-character decisions.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6809537, member: 6775031"] Nobody's perfect, but at least you can try. Everyone tries in good faith, and hopefully the end result is close enough that everyone has fun with the experience. That's most of what people are complaining about, when it comes to meta-gaming, is that someone is forgetting the premise and not acting in good faith. You can usually tell when someone is making a reasonable attempt to keep player knowledge separate from character knowledge. (You don't need to [I]prove[/I] anything, because this is a social activity, and you don't need a reason to stop socializing with someone; simply disliking them is sufficient justification to kick them from the group.) It also helps to remember that we aren't (usually) playing in anything like real Medieval Europe, but rather in a fantasy world that is inspired by widely-understood tropes. One of the reasons why fantasy is so popular (as compared to science fiction) is that people are familiar enough with the tropes that we can trust them to fill in the unexplained gaps with things that are genre-appropriate, and they aren't [I]too[/I] far off between different players. A good GM will give you enough information that you can make reasonable in-character decisions. [/QUOTE]
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Why do you hate meta-gaming? (And what does it mean to you?)
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