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Community
General Tabletop Discussion
*Dungeons & Dragons
Why do you homebrew? or Hombrew blues
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<blockquote data-quote="Quickleaf" data-source="post: 3004759" data-attributes="member: 20323"><p>My answers...</p><p></p><p><strong>1) Why do you create your own settings?</strong></p><p></p><p>For three reasons. First, in the process of creation (which I share with my players) I gain familiarity with the setting which helps me to portray it better. Second, I don't feel held back by an established setting "canon" - I have complete creative freedom and can tailor the world to the type of game/character we want to play. Third, I wanted a certain feel to <a href="http://true20.com/forum/viewtopic.php?t=559" target="_blank">Ythra, A World Afire</a> that I wasn't finding elsewhere (though I'm greatly intrigued by Glorantha at the moment); for more about what that feel is follow the link. Oh yeah, and it's fun. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p><strong>2) Why do you use your own homebrew settings rather than using a published one?</strong></p><p>Honestly, it's less work. I know it sounds ironic, but I feel that it's easier for me to remember what I've created in the heat of the game than to interrupt play flipping through a book to find the answer to a player's question. Of course, once the setting gets to a certain size I'll probably have the same problem of information overload.</p><p></p><p><strong>3) Am I still homebrewing if I'm borrowing elements from other settings?</strong></p><p>SpiralBound hit the nail on the head.</p><p></p><p><strong>4) If your homebrew setting is so vanilla that it's practically indistinguisable from hoardes of other such settings, then why bother creating it?</strong></p><p>I agree with SpiralBound that the details are crucial. I remember reading through HeroQuest and seeing this line "Your Glorantha May Vary." That should be put into every game setting book. We may play the same setting but run it in vastly different ways.</p><p>However, I'll also add that an un-detailed vanilla homebrew has no appeal to me, and I'd much rather play in an un-detailed exotic homebrew (though only for a game or two, as I like detail).</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 3004759, member: 20323"] My answers... [b]1) Why do you create your own settings?[/b] For three reasons. First, in the process of creation (which I share with my players) I gain familiarity with the setting which helps me to portray it better. Second, I don't feel held back by an established setting "canon" - I have complete creative freedom and can tailor the world to the type of game/character we want to play. Third, I wanted a certain feel to [URL=http://true20.com/forum/viewtopic.php?t=559]Ythra, A World Afire[/URL] that I wasn't finding elsewhere (though I'm greatly intrigued by Glorantha at the moment); for more about what that feel is follow the link. Oh yeah, and it's fun. :) [b]2) Why do you use your own homebrew settings rather than using a published one?[/b] Honestly, it's less work. I know it sounds ironic, but I feel that it's easier for me to remember what I've created in the heat of the game than to interrupt play flipping through a book to find the answer to a player's question. Of course, once the setting gets to a certain size I'll probably have the same problem of information overload. [b]3) Am I still homebrewing if I'm borrowing elements from other settings?[/b] SpiralBound hit the nail on the head. [b]4) If your homebrew setting is so vanilla that it's practically indistinguisable from hoardes of other such settings, then why bother creating it?[/b] I agree with SpiralBound that the details are crucial. I remember reading through HeroQuest and seeing this line "Your Glorantha May Vary." That should be put into every game setting book. We may play the same setting but run it in vastly different ways. However, I'll also add that an un-detailed vanilla homebrew has no appeal to me, and I'd much rather play in an un-detailed exotic homebrew (though only for a game or two, as I like detail). [/QUOTE]
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