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Community
General Tabletop Discussion
*Dungeons & Dragons
Why do you homebrew? or Hombrew blues
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<blockquote data-quote="Templetroll" data-source="post: 3005494" data-attributes="member: 2201"><p>1) Why do you create your own settings?</p><p></p><p>Peer pressure. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> When I started gaming in '79 at least 8 of the 12+ usual players had their own homebrews. The expectation of other players was that I would come up with something. It was in the late 80's that I was gaming with a different group that used the published modules. It was great because it was all new to me!</p><p></p><p>2) Why do you use your own homebrew settings rather than using a published one?</p><p></p><p>Published worlds are entertaining but more satisfying to play in than to run for me. </p><p></p><p>3) Am I still homebrewing if I'm borrowing elements from other settings?</p><p></p><p>Sure, I alter things I like from other settings to fit my world. I liked the draconians so I came up with my own version of them. They are in an area of monster kingdoms and the draconians were created by someone to offset the power of the kobolds as servitors of dragons. Draconians and kobolds will work together under orders of dragons but strive to undermine each other. When PCs get into that area they will likely be the force to upset the apple cart!</p><p></p><p>4) If your homebrew setting is so vanilla that it's practically indistinguisable from hoardes of other such settings, then why bother creating it?</p><p></p><p>First, I like Vanilla. It is the flavor that all other flavors are based on. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> Second, my take on vanilla is as much in the style of play as in the design. I know the world better and can adjust to improve the story on the fly if things work better that way.</p></blockquote><p></p>
[QUOTE="Templetroll, post: 3005494, member: 2201"] 1) Why do you create your own settings? Peer pressure. :) When I started gaming in '79 at least 8 of the 12+ usual players had their own homebrews. The expectation of other players was that I would come up with something. It was in the late 80's that I was gaming with a different group that used the published modules. It was great because it was all new to me! 2) Why do you use your own homebrew settings rather than using a published one? Published worlds are entertaining but more satisfying to play in than to run for me. 3) Am I still homebrewing if I'm borrowing elements from other settings? Sure, I alter things I like from other settings to fit my world. I liked the draconians so I came up with my own version of them. They are in an area of monster kingdoms and the draconians were created by someone to offset the power of the kobolds as servitors of dragons. Draconians and kobolds will work together under orders of dragons but strive to undermine each other. When PCs get into that area they will likely be the force to upset the apple cart! 4) If your homebrew setting is so vanilla that it's practically indistinguisable from hoardes of other such settings, then why bother creating it? First, I like Vanilla. It is the flavor that all other flavors are based on. ;) Second, my take on vanilla is as much in the style of play as in the design. I know the world better and can adjust to improve the story on the fly if things work better that way. [/QUOTE]
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