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Why Do You Like the Forgotten Realms?
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<blockquote data-quote="Hella_Tellah" data-source="post: 5294736" data-attributes="member: 52669"><p>My exposure is mainly from 3rd Edition, but here goes:</p><p></p><ul> <li data-xf-list-type="ul">Prestige classes that are well integrated with the setting.</li> <li data-xf-list-type="ul">Corollary: lots of organizations PCs can join, which is a nice way to indicate to the GM what kinds of missions you want to be sent on.</li> <li data-xf-list-type="ul">Multiple flavors for arcanists. Thayan Red Wizards, Shar worshiping shadow weave users, that one type of mostly-ladies locational magic that I forget the name of just now...</li> <li data-xf-list-type="ul">Lots of content I can easily re-flavor and present as something different in another setting. The material in Planescape or Ravenloft, for instance, doesn't port nearly as well.</li> <li data-xf-list-type="ul">Bards are cool and make sense in the world.</li> <li data-xf-list-type="ul">As a player, I've always got something new I can read to whet my appetite between games.</li> <li data-xf-list-type="ul">There are numerous portals to Sigil, so I can play in my favorite setting.<br /> <br /> <em>I keed, I keed! <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></em></li> <li data-xf-list-type="ul">Licensing the Forgotten Realms IP has kept D&D alive and thriving through the lean years, and I'm very thankful for that.</li> </ul></blockquote><p></p>
[QUOTE="Hella_Tellah, post: 5294736, member: 52669"] My exposure is mainly from 3rd Edition, but here goes: [LIST] [*]Prestige classes that are well integrated with the setting. [*]Corollary: lots of organizations PCs can join, which is a nice way to indicate to the GM what kinds of missions you want to be sent on. [*]Multiple flavors for arcanists. Thayan Red Wizards, Shar worshiping shadow weave users, that one type of mostly-ladies locational magic that I forget the name of just now... [*]Lots of content I can easily re-flavor and present as something different in another setting. The material in Planescape or Ravenloft, for instance, doesn't port nearly as well. [*]Bards are cool and make sense in the world. [*]As a player, I've always got something new I can read to whet my appetite between games. [*]There are numerous portals to Sigil, so I can play in my favorite setting. [I]I keed, I keed! :lol:[/I] [*]Licensing the Forgotten Realms IP has kept D&D alive and thriving through the lean years, and I'm very thankful for that. [/LIST] [/QUOTE]
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