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*TTRPGs General
Why do you lke the Primal source?
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<blockquote data-quote="AverageCitizen" data-source="post: 4990003" data-attributes="member: 57845"><p>See, I really <em>like</em> that about Arcane and Martial. They are amoral, no strings attached. They're just tools that your character uses to advance his or her own goals. I'm more of a noir fan, and primal just doesn't fit as well. That's why I can tolerate Divine a bit more, because religion is a part of so many people's lives. It adds a bit of a Father Dowling Mysteries feel to the whole thing. (It was like Diagnosis Murder with a catholic priest.)</p><p></p><p></p><p></p><p></p><p>I like making new worlds, so I think that is why I am predisposed to the generic sources. All of the player's material is permeated with the standard setting fluff for the Primal source, and changing it is like cleaning up after a feather pillow fight with a chain devil.</p><p></p><p></p><p>I think I just feel like a character's class should represent his skill set and not his personality or motivation. Primal power source just comes with so much attached it seems one-dimensional.</p><p></p><p>And as long as I'm coming clean, I might as well point out that I pretty much hate almost all the generic fluff that Wizards produces. I cringe at all of the power flavor-texts. Admittedly, it's not really their fault. They have to keep it generic to avoid stepping on DMs toes, and the beauty of story-telling has always been in the details. When I take the mechanical concepts and generic story ideas and then weave them in to my campaign world, filling in the details and setting up relationships, then even the sources that I "hate" get some cool opportunities. Its just a lot more work to make a primal character up to par for me. Its just not my thing, so its like swimming up stream.</p></blockquote><p></p>
[QUOTE="AverageCitizen, post: 4990003, member: 57845"] See, I really [I]like[/I] that about Arcane and Martial. They are amoral, no strings attached. They're just tools that your character uses to advance his or her own goals. I'm more of a noir fan, and primal just doesn't fit as well. That's why I can tolerate Divine a bit more, because religion is a part of so many people's lives. It adds a bit of a Father Dowling Mysteries feel to the whole thing. (It was like Diagnosis Murder with a catholic priest.) I like making new worlds, so I think that is why I am predisposed to the generic sources. All of the player's material is permeated with the standard setting fluff for the Primal source, and changing it is like cleaning up after a feather pillow fight with a chain devil. I think I just feel like a character's class should represent his skill set and not his personality or motivation. Primal power source just comes with so much attached it seems one-dimensional. And as long as I'm coming clean, I might as well point out that I pretty much hate almost all the generic fluff that Wizards produces. I cringe at all of the power flavor-texts. Admittedly, it's not really their fault. They have to keep it generic to avoid stepping on DMs toes, and the beauty of story-telling has always been in the details. When I take the mechanical concepts and generic story ideas and then weave them in to my campaign world, filling in the details and setting up relationships, then even the sources that I "hate" get some cool opportunities. Its just a lot more work to make a primal character up to par for me. Its just not my thing, so its like swimming up stream. [/QUOTE]
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Why do you lke the Primal source?
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