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Why do you lke the Primal source?
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<blockquote data-quote="Mathew_Freeman" data-source="post: 4991014" data-attributes="member: 1846"><p>I know what you mean, but consider the following:</p><p></p><p>Party 1 - Fighter, Rogue, Warlord, Wizard</p><p>Party 2 - Warden, Barbarian, Shaman, Druid.</p><p></p><p>Whilst both parties cover the four roles well, the implications and links between the members of the group are going to make them totally different in play. I think the power sources are worth as much as you're prepared to put in to them.</p><p></p><p>For example, I'm playing a Druid in one game. The local government is a Theocracy, and whilst other members of the group (a fighter, a ranger, a rogue and a bard) have their problems with them and their plans, my Druid is alone is opposing them on a more fundamental level - they are consorting with Far Realms powers and as such I've declared to the members of the party that I want to burn their Cathedral to the ground, if possible.</p><p></p><p>It's leading to some inter-party conflict, but in a good way. We've all more-or-less pulling in the same direction, but we've got some radically different ideas about how to go about it. My Druid is all for killing Theocracy priests out of hand, surrendered or not, but he's been talked round a couple of times by other PC's. Sooner or later, though, we'll another chance to make a moral decision. It's a fun game, and the power sources of the various characters are an absolutely key part of that.</p></blockquote><p></p>
[QUOTE="Mathew_Freeman, post: 4991014, member: 1846"] I know what you mean, but consider the following: Party 1 - Fighter, Rogue, Warlord, Wizard Party 2 - Warden, Barbarian, Shaman, Druid. Whilst both parties cover the four roles well, the implications and links between the members of the group are going to make them totally different in play. I think the power sources are worth as much as you're prepared to put in to them. For example, I'm playing a Druid in one game. The local government is a Theocracy, and whilst other members of the group (a fighter, a ranger, a rogue and a bard) have their problems with them and their plans, my Druid is alone is opposing them on a more fundamental level - they are consorting with Far Realms powers and as such I've declared to the members of the party that I want to burn their Cathedral to the ground, if possible. It's leading to some inter-party conflict, but in a good way. We've all more-or-less pulling in the same direction, but we've got some radically different ideas about how to go about it. My Druid is all for killing Theocracy priests out of hand, surrendered or not, but he's been talked round a couple of times by other PC's. Sooner or later, though, we'll another chance to make a moral decision. It's a fun game, and the power sources of the various characters are an absolutely key part of that. [/QUOTE]
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Why do you lke the Primal source?
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