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Why do you multiclass?
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<blockquote data-quote="Maxperson" data-source="post: 6747324" data-attributes="member: 23751"><p>Leveling is just improving your the skill you already have. Feats are far, FAR more limited in scope than an entire class. You could learn one fairly quickly or pick it up through game play. Some people, though, look at classes like professions. It takes months to years to learn most professions in the real world.</p><p></p><p></p><p></p><p>If there is no wizardry in your fighter's background, and no wizard PC or NPC readily available to learn from, you aren't going to pick it up traipsing through the wilderness fighting orcs and ogres. At least from the realism point of view.</p><p></p><p></p><p></p><p>Not for me. I tolerate quick leveling because it's a game, but quick leveling already stretches my ability to look the other way almost to the breaking points. Learning a class by osmosis in a matter of days breaks it completely. I also tolerate learning classes quickly because it's fun for the players, but they have to show me how their PC is actually learning the class. It doesn't just get to pop into the PC's head.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 6747324, member: 23751"] Leveling is just improving your the skill you already have. Feats are far, FAR more limited in scope than an entire class. You could learn one fairly quickly or pick it up through game play. Some people, though, look at classes like professions. It takes months to years to learn most professions in the real world. If there is no wizardry in your fighter's background, and no wizard PC or NPC readily available to learn from, you aren't going to pick it up traipsing through the wilderness fighting orcs and ogres. At least from the realism point of view. Not for me. I tolerate quick leveling because it's a game, but quick leveling already stretches my ability to look the other way almost to the breaking points. Learning a class by osmosis in a matter of days breaks it completely. I also tolerate learning classes quickly because it's fun for the players, but they have to show me how their PC is actually learning the class. It doesn't just get to pop into the PC's head. [/QUOTE]
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