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<blockquote data-quote="Gothmog" data-source="post: 1886718" data-attributes="member: 317"><p>My sister, a couple who plays in my campaign, and I were talking about this on the Friday after Thanksgiving, oddly enough. My sister plays mainly for the escapist and problem-solving aspects, Pat plays to be a hero (or anti-hero in some cases) and for the creative aspects as well as the mental challenge of number crunching (he's an engineer), and Beth for escapism and to vent frustrations on hapless monsters/NPCs.</p><p></p><p>However, I realized the reason I game is different than the reason my players do. I always made up stories when I was a kid, having GI Joe forces fight off an invasion by He-Man giants, or just make up stories for the fun of it. I think the main draw for me is the creative process involved in designing worlds, plots, characters, and novel situations. In addition, the mental challenge of keeping things straight, and seeing the "oh wow!" expression on my friends faces and the excitement they have during the game when something unexpected happens keeps me coming back for more. When I am a player, I enjoy the challenge of assuming another persona very different from mine for a while, whether it be a LE warlord bent on reclaiming his lost birthright using any means necessary, an introspective psion with prophetic visions, or a religious zealot who is a cross between Shaft and the Rock (in a comical campaign). <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Escapism doesn't really enter into the equation for me though- I have a great life, and have other outlets for frustration like working out, weightlifting, being goofy, and video games. For me its all about the creative process and stirring the cerebral pudding (so to speak).</p></blockquote><p></p>
[QUOTE="Gothmog, post: 1886718, member: 317"] My sister, a couple who plays in my campaign, and I were talking about this on the Friday after Thanksgiving, oddly enough. My sister plays mainly for the escapist and problem-solving aspects, Pat plays to be a hero (or anti-hero in some cases) and for the creative aspects as well as the mental challenge of number crunching (he's an engineer), and Beth for escapism and to vent frustrations on hapless monsters/NPCs. However, I realized the reason I game is different than the reason my players do. I always made up stories when I was a kid, having GI Joe forces fight off an invasion by He-Man giants, or just make up stories for the fun of it. I think the main draw for me is the creative process involved in designing worlds, plots, characters, and novel situations. In addition, the mental challenge of keeping things straight, and seeing the "oh wow!" expression on my friends faces and the excitement they have during the game when something unexpected happens keeps me coming back for more. When I am a player, I enjoy the challenge of assuming another persona very different from mine for a while, whether it be a LE warlord bent on reclaiming his lost birthright using any means necessary, an introspective psion with prophetic visions, or a religious zealot who is a cross between Shaft and the Rock (in a comical campaign). :D Escapism doesn't really enter into the equation for me though- I have a great life, and have other outlets for frustration like working out, weightlifting, being goofy, and video games. For me its all about the creative process and stirring the cerebral pudding (so to speak). [/QUOTE]
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